Difference between revisions of "Shiradi Champion"

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|core={{EnhTier|Shiradi Champion|Fey Favor|Fey Visions|Favorable Winds I|Sixth Sense|Favorable Winds II|Fey Power}}
|core={{EnhTier|Shiradi Champion|Fey Favor|Fey Visions|Favorable Winds I|Sixth Sense|Favorable Winds II|Fey Power}}
|tier1={{EnhTier|Shiradi Champion|Stay Frosty|Wild Shots|Healing Spring|Illusion of Well Being|Increase Ability (Dexterity/Wisdom)}}
|tier1={{EnhTier|Shiradi Champion|Stay Frosty|Wild Shots|Healing Spring|Illusion of Well Being|Increase Ability (Dexterity/Wisdom)}}
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|tier2={{EnhTier|Shiradi Champion|Prism|Pin|Fey Spring|Fey Form|Increase Ability (Dexterity/Wisdom)}}
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Revision as of 00:56, 17 October 2018


Epic Destiny
NPC: [[{{{unlocker}}}]]
Unlock
Shiradi Champion Tree.png
Overview

Personal protectors of the fey Queen of Summer, Shiradi Champions whimsically annoy and then destroy enemies from afar while aiding their allies in the wild.

This Primal Epic Destiny grants mastery with all forms of ranged combat as well as unusual bonuses to offensive spell casting and a suite of support abilities to heal and prevent damage. When in a pinch, the Champion can summon a thousand arrows to fall upon the foes of his friends.

Core enhancements

Fey Visions Favorable Winds I Sixth Sense Favorable Winds II Fey Power

EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Fey Favor Icon.png
Fey Favor
  • Gain the Magical Training Feat
  • +1 Epic Bonus to Spell DCs
  • +15 Maximum Hit Points
  • +25 Maximum Spell Points
  • +5 Ranged Power
  • +5 Force Spell Power
  • +5 Universal Spell Power
110
  • Level 20
  • Shiradi Champion Enabled
Tier 1 enhancements

Stay Frosty Wild Shots

Illusion of Well Being Increase Ability (Dexterity/Wisdom)

EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Healing Spring Icon.png
Healing Spring

Activation Cost: 1 Wild Empathy Charge
Cooldown: 30 Seconds

Spell Greater Vigor, Mass Icon.pngSpell-Like Ability:
Greater Vigor, Mass
Metamagic: Empower, Empower Healing, Enlarge, Intensify, Maximize, Quicken
Cooldown: 30 Seconds
Activation Cost: 1 Wild Empath Charge

Casts Greater Vigor on multiple targets. A positive energy conjuration that heals 1d8, +1 per 3 caster levels (max +13 at caster level 39), every 2 seconds for 8 seconds. When the initial effect expires, a smaller healing effect that heals 1 HP every 5 seconds for 30 seconds is applied.


Only one Vigor spell can be active at a time, with the most beneficial taking priority. If multiple Vigor spells are cast on the same target, then the duration is extended.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
115
  • Level 20
Tier 2 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Prism Icon.png
Prism

Cooldown: 1 Second

When Shiradi Champion Destiny Mantle is active:

  • Ranged and thrown attacks gain:
    • A 15% chance to deal 7d77 extra damage of a random type
    • Scales with 200% Ranged Power
  • Offensive spells gain:
    • A 7% chance to deal 7d77 extra damage of a random type
    • Scales with 100% of the type's Spell Power
111
  • Level 20

Enhancement Pin Icon.png

Pin

Ranks: 1
Points (per rank): 1
Cooldown: 15 Seconds
Benefits:

Epic Strike: AOE Ranged Attack:

  • +30% Damage
  • Hits all enemies in a small area around where it lands
  • If a moving enemy is hit:
    • They are slowed
    • Lasts 12 seconds

Description:
Epic Strike: AOE Ranged Attack: +3[W]. Make a Single Shot Ranged Attack that shatters on impact, hitting all enemies in a small area around where it lands. If a moving enemy is affected, they are slowed for 12 seconds.
Selection option for: Shiradi Strike
Requirements
  • 1 Points spent
  • Level 20

Fey Spring

Enhancement Fey Form Icon.png

Fey Form

Ranks: 1
Points (per rank): 1
Benefits:

Gain:

  • DR 10/Cold Iron
  • +5 Force Spell Power
  • +5 Universal Spell Power
  • Main Hand Weapons becomes an Implement

Description:
You gain DR 10/Cold Iron, +5 Force and Universal Spell Power, and your main hand weapon becomes an implement
Selection option for: Friend or Foe
Requirements
  • 5 Points spent
  • Level 20

Increase Ability (Dexterity/Wisdom)

Tier 3 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Tier 4 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Tier 5 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements