Fury of the Wild

From DDO Compendium


Overview

The beast within you hungers to be free from its cage. Now, the question is, will you free it?

Furies of the Wild channel the power of natural rage into melee attacks. They are strong, hit hard, excel at knocking their adversaries prone, and can heal themselves as they fight.

Core enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Die Hard (Fury of the Wild) Icon.png
Die Hard
  • Gain the Die Hard Feat
  • +20 Hit Points
  • +5 Melee Power
110
  • Level 20
  • Fury of the Wild Enabled
Enhancement Die Hard (Fury of the Wild) Icon.png
Die Harder
  • +100 Unconsciousness Range
  • +20 Hit Points
  • +5 Melee Power
115
  • Level 23
  • Die Hard
Enhancement Die Hard (Fury of the Wild) Icon.png
Die Hardest
  • +250 Unconsciousness Range
  • +20 Hit Points
  • +5 Melee Power
1110
  • Level 25
  • Die Harder
Enhancement Die Hard (Fury of the Wild) Icon.png
Be the WhirlWind
  • Upon using Trip, Improved Trip, or Whirlwind Attack, a whirlwind bursts out, dealing:
    • 1d10 Bludgeon Damage per Character Level
    • Scales with 150% Melee Power.
  • In addition, while using Improved Trip
    • Affected enemies are tripped
    • Balance DC: 14 + Strength Modifier + Balance Bonus negates the effect
    • This is the same as the Improved Trip Feat
  • +20 Hit Points
  • +5 Melee Power
1110
  • Level 32
  • Die Hardest
Tier 1 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Acute Senses Icon.png
Acute Senses
Versus Traps:
Rank 1:
  • +2 Fortitude Save
  • +2 Reflex Save
  • +2 Will Save
Rank 2:
  • +4 Fortitude Save
  • +4 Reflex Save
  • +4 Will Save
Rank 3:
  • +6 Fortitude Save
  • +6 Reflex Save
  • +6 Will Save
  • +1% Dodge
311
  • Level 20
Enhancement Adrenaline Icon.png
Epic Strike

Multiple Selection

Epic Strike: Select a melee Epic Strike.
121
  • Level 20
Enhancement Savage Take Down Icon.png
Savage Take Down
Rank 1:
  • +1 to Trip DCs
Rank 2:
  • +2 to Trip DCs
Rank 3:
  • +3 to Trip DCs
  • While wearing Medium or Light Armor:
    • +3 additional bonus to Trip DCs
311
  • Level 20
Enhancement Mantle of Fury Icon.png
Mantle of Fury
Cooldown: 6 Seconds
Fury of the Wild Destiny Mantle Toggle:
Rank 1:
  • +3% damage against helpless targets
  • +2d10 Positive Energy Healing
Rank 2:
  • +6% damage against helpless targets
  • +4d10 Positive Energy Healing
Rank 3:
  • +9% damage against helpless targets
  • +6d10 Positive Energy Healing

Healing:

  • Ticks every 15 seconds
  • Scales with the highest of:
    • 100% Positive Spell Power
    • 200% Melee Power
311
  • Level 20
Enhancement Enduring Icon.png
Enduring
Rank 1:
  • +2 Physical Resistance Rating
Rank 2:
  • +4 Physical Resistance Rating
Rank 3:
  • +6 Physical Resistance Rating
311
  • Level 20
Tier 2 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Boulder's Might Icon.png
Speed or Strength

Multiple Selection

Select a charge attack, or a higher damage attack
315
  • Level 20
Enhancement Fear my Vengeance Icon.png
Fear my Vengeance
Against Shaken and Feared enemies:
Rank 1:
  • +1 to Hit
  • +1 Damage
Rank 2:
  • +2 to Hit
  • +2 Damage
Rank 3:
  • +3 to Hit
  • +3 Damage
315
  • Level 20
Enhancement I'm Always Angry Icon.png
I'm Always Angry
Gain the Barbarian Rage Feat
Rank 1:
Rank 2:
Rank 3:
315
  • Level 20
Enhancement Primal Scream Icon.png
Primal Scream

Cooldown: 30 Seconds

When activated:

  • Nearby enemies:
    • +1d20 Sonic damage per character level
    • Scales with the highest of 200% Melee Power or 100% Spell Power
  • You and your allies gain:
    • +2 Moral bonus to Strength
    • +2 Moral bonus to Dexterity
    • +2 Moral bonus to Constitution
    • Lasts 5 Minutes
    • Cannot be reapplied until the 5 minutes is up
125
  • Level 20
Enhancement Gird Against Demons Icon.png
Gird Against Demons
  • Wielded Weapons now Bypass Cold Iron damage reduction
125
  • Level 20
Tier 3 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Sense Weakness Icon.png
Sense Weakness
Rank 1:
  • +2% Fortification Bypass
  • While Fury of the Wild Destiny Mantle is active:
    • +3% extra damage to helpless targets
Rank 2:
  • +4% Fortification Bypass
  • While Fury of the Wild Destiny Mantle is active:
    • +6% extra damage to helpless targets
Rank 3:
  • +6% Fortification Bypass
  • While Fury of the Wild Destiny Mantle is active:
    • +9% extra damage to helpless targets
3110
  • Level 23
Enhancement Wild Weapons Icon.png
Wild Weapons

Multiple Selection

+1/2/3% Doublestrike or +3/6/10% Offhand Chance or +5/10/15% Strikethrough chance
3110
  • Level 23
Enhancement Fear my Vengeance Icon.png
Eternal Rage
If you are not raging and are currently out of rage charges:
Rank 1:
  • 1% Chance to gain a charge of rage
Rank 2:
  • 2% Chance to gain a charge of rage
Rank 3:
  • 3% Chance to gain a charge of rage
Occurs when you strike a foe.
3110
  • Level 23
Enhancement Fear my Vengeance Icon.png
Fury Selector

Multiple Selection

Choice between brute strength or accuracy and advantage with certain natural spells.
3110
  • Level 23
Enhancement Embrace the Pain Icon.png
Embrace the Pain

Gain:

  • 2d10 Positive Energy Healing immediately
  • Ticks every 6 seconds
Rank 1:
  • Activates when you are below 15% HP
  • Lasts until you are over 15% HP
Rank 2:
  • Activates when you are below 25% HP
  • Lasts until you are over 25% HP
Rank 3:
  • Activates when you are below 40% HP
  • Lasts until you are over 40% HP

Scales with highest:

    • 100% Positive Spellpower
    • 200% Melee Power
3110
  • Level 23
Tier 4 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Magical Beast Icon.png
Top Dog
1220
  • Level 26
Enhancement Embrace the Pain Icon.png
The Voice of Fury

When you use Primal Scream:

  • Damage and stat bonus is doubled
  • If Adrenaline or Quick are active:
    • Damage is tripled
    • 75% chance of nearby enemies becoming Confused
    • Lasts 3 seconds
    • Adrenaline and Quick are consumed
1220
  • Level 26
Enhancement Wade Through - Strike Through Icon.png
Wade Through

Multiple Selection

+2/4/6% Doublestrike or +3/6/10% Offhand Chance or +10/15/25% Strikethrough
3120
  • Level 26
Feat Epic Skill Focus- Intimidate Icon.png
Force Selector

Multiple Selection

Choice between enhancing adrenaline or fortification bypass and bonuses to animal forms and two weapon fighting.
3120
  • Level 26
Enhancement Unquenchable Rage Icon.png
Unquenchable Rage
After consuming a rage charge or using Primal Scream:
Rank 1:
  • 8% reduction to all damage, Except Untyped
Rank 2:
  • 12% reduction to all damage, Except Untyped
Rank 3:
  • 15% reduction to all damage, Except Untyped
  • Applies Heal to yourself
    • Scaled by Melee Power
Lasts 5 Seconds
3120
  • Level 26
Tier 5 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Feat Augment Summoning Icon.png
Lore of the Wilds

For every 2 Wilderness Lore feats:

  • Gain 1% Primal bonus to Maximum HP
1230
  • Level 30
Enhancement Embrace the Pain Icon.png
Scarred by Chaos
  • +50 HP
  • +10 Physical Resistance Rating
  • If you have Harbinger of Chaos feat, instead:
    • +100 HP
    • +20 Physical Resistance Rating
1230
  • Level 30
Enhancement Unbridled Fury Icon.png
Unbridled Fury

Activate:

  • +1000 Unconsciousness Range
  • 100% Strike Through
  • Heal for 10% of your max hit points
    • Ticks every 5 seconds
  • Gain Adrenaline Effect
  • Gain Quick Effect
  • The Great Leveler cooldown is reset
  • Lasts 30 Seconds
1230
  • Level 30
Enhancement Natures Fury Icon.png
Natures Fury

While Two Weapon Fighting, Two Handed Fighting, or in Animal Form:

  • +1 Critical Multiplier on rolls of 19 or 20
1230
  • Level 30
Enhancement The Great Leveler Icon.png
The Great Leveler
Melee Attack: You stop in place to create a shockwave that blasts all enemies in a short line. The size of the line triples if Adrenaline or Quick is active, consuming those effects.
Rank 1:
  • +3[W]
  • +500 to Hit
  • +4 Critical Threat Range
Rank 2:
  • +4[W]
  • +500 to Hit
  • +8 Critical Threat Range
Rank 3:
  • +6[W]
  • +500 to Hit
  • +16 Critical Threat Range
Applies a Trip to all enemies struck. DC: 20 + Highest of STR/DEX/CON Modifier + Trip Bonus save Negates the trip
3130
  • Level 30