Ranks: 3 Points (per rank): 1 Cooldown: 20 Seconds Benefits:
Melee Attack:
| Rank 1: |
- +30% Damage
- +4 Critical Threat Range
| Rank 2: |
- +40% Damage
- +8 Critical Threat Range
| Rank 3: |
- +60% Damage
- +16 Critical Threat Range
|
Applies a Trip to all enemies struck. Balance DC: 20 + Highest of STR/DEX/CON Modifier + Trip Bonus save reduces the Trip to 2 seconds |
Description: Melee Attack: +500 to hit. You stop in place to create a shockwave that blasts all enemies in a short line. The size of the line triples if Adrenaline or Quick is active, consuming those effects. Applies a Trip to all enemies struck (DC 20 + Highest of STR/DEX/CON + Trip DCs vs Balance). Targets who make their save are still Tripped for 2 seconds. |