Grandmaster of Flowers

From DDO Compendium


Overview

If one can achieve tranquility, all other burdens become lighter.

Gransmasters of Flowers use unarmed combat, weapons, and ki to fight. While this may come naturally to those who are Centered, thow who remain Uncentered may find new strengths in learning the Gransmaster's ways as well.

Core enhancements


EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Inner Focus Icon.png
Inner Focus
  • Gain proficiency with Handwraps
  • If are a Monk, or Grandmaster of Flowers Destiny Mantle is active:
    • +10 Maximum Ki per Epic/Legendary Level
  • +5 Melee Power
  • +4 Ranged Power
  • +15 Maximum Hit Points
  • +1 Spell Resistance
110
  • Level 20
  • Grandmaster of Flowers Enabled
Enhancement Resilience of Body Icon.png
Disciple of Material

Multiple Selection

Select a Material Type. Your weapons bypass the chosen material type. You gain +5 Physical Resistance rating, or +10 if you have the Discipline feat.
115
  • Level 23
  • Inner Focus
Enhancement Disciple of Morality Icon.png
Disciple of Morality

Multiple Selection

Select an Alignment. Your weapons bypass the chosen alignment. You gain +5 Magical Resistance rating, or +10 if you have the Discipline feat.
1110
  • Level 26
  • Disciple of Material
Disciple of Philosophy- Enlightened Icon.png
Disciple of Philosophy

Multiple Selection

Select a Philosophy to embody with your strikes.
1110
  • Level 32
  • Disciple of Morality
Tier 1 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Feat Stunning Fist Icon.png
Strike with Poise
Rank 1:
  • +2 Stunning DCs
Rank 2:
  • +4 Stunning DCs
Rank 3:
  • +6 Stunning DCs
311
  • Level 20
Enhancement Disciple's Studies Icon.png
Disciple's Studies
Rank 1:
  • +1 Heal
  • +1 Diplomacy
  • +1 Intimidate
Rank 2:
  • +2 Heal
  • +2 Diplomacy
  • +2 Intimidate
Rank 3:
  • +3 Heal
  • +3 Diplomacy
  • +3 Intimidate
  • +10 Positive Healing Amplification
  • +10 Negative Healing Amplification
  • +10 Repair Amplification
311
  • Level 20
Enhancement Serenity (Grandmaster of Flowers) Icon.png
Serenity

Cooldown: 10 Seconds

  • +10 Ki
  • While Grandmaster of Flowers Destiny Mantle is active:
    • Like a Monk, you can:
      • Fight using Unarmed Combat
      • Be centered
      • Use Ki
      • Use Monk's animation for falling
      • Use Monk's animation for Handwrap attacks
    • +15% Action Boost bonus to movement speed
    • No longer take damage falling
    • Can tumble through enemies
    • Immune to slippery surfaces
    • Immune to most forms of knockdown
121
  • Level 20
Enhancement Wholeness of Spirit Icon.png
Gain Strength

Multiple Selection

Restore Hit Points or Ki
111
  • Level 20
Enhancement Mystic Training Icon.png
Enlightenment
Rank 1:
  • +15 Maximum Ki
  • +2 Concentration
Rank 2:
  • +30 Maximum Ki
  • +4 Concentration
Rank 3:
  • +45 Maximum Ki
  • +6 Concentration
  • +1 Passive Ki Generation
311
  • Level 20
Tier 2 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Sealed Life Icon.png
Calm Before Storms
Rank 1:
  • +3 Spell Resistance
Rank 2:
  • +6 Spell Resistance
Rank 3:
  • +10 Spell Resistance
  • You no longer automatically fail Will saving throws when you roll a natural 1
315
  • Level 20
Enhancement Grandmaster Strikes Icon.png
Grandmaster Strikes

Multiple Selection

Select an Epic Strike, either melee cleave or force damage
315
  • Level 20
Enhancement A Dance of Flowers Icon.png
A Dance of Flowers

While Grandmaster of Flowers Destiny Mantle is active:

  • +1[W]
125
  • Level 20
Enhancement Lotus Blades - Longsword Icon.png
Lotus Blades

Multiple Selection

Select a feat to gain access to without meeting its prerequisites.
125
  • Level 20
Enhancement Hail of Blows Icon.png
Hail of Blows
  • +5% Offhand Strike chance
  • +10% Strikethrough
  • +3% Doublestrike
  • +3% Doubleshot
125
  • Level 20
Tier 3 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement The Flickering Flame Icon.png
The Flickering Flame
Rank 1:
  • +1 to Hit
  • +1 Damage
Rank 2:
  • +2 to Hit
  • +2 Damage
Rank 3:
  • +3 to Hit
  • +3 Damage
  • +25% Fire Absorption
  • If you are in any Fire Stance:
    • An Additional +3 to Hit
    • An Additional +3 to Damage
    • An Additional 25% Fire Absorption (Note: Due to how Absorption Stacking works, this does not equal 50% Fire Absorption from this ability)
3110
  • Level 23
Enhancement Flow of Water Icon.png
Flow of Water
Rank 1:
  • +1 to all Saving Throws
  • -5% Damage while Helpless
Rank 2:
  • +2 to all Saving Throws
  • -10% Damage while Helpless
Rank 3:
  • +3 to all Saving Throws
  • -15% Damage while Helpless
  • +25% Cold Absorption
  • If in any Ocean Stance:
    • An Additional +3 to all Saving Throws
    • An Additional -15% Damage while Helpless
    • An Additional +25% Cold Absorption (Note: Due to how Absorption Stacking works, this does not equal 50% Cold Absorption from this ability)
3110
  • Level 23
Enhancement No Mercy Icon.png
Serene Mercy
While Grandmaster of Flowers Destiny Mantle is active:
Rank 1:
  • Deal +5% bonus damage to the Helpless
Rank 2:
  • Deal +10% bonus damage to the Helpless
Rank 3:
  • Deal +15% bonus damage to the Helpless
3110
  • Level 23
Enhancement Catch the Wind Icon.png
Catch the Wind
Rank 1:
  • +1% Dodge
  • +2 Armor Class
Rank 2:
  • +2% Dodge
  • +4 Armor Class
Rank 3:
  • +3% Dodge
  • +6 Armor Class
  • +25% Electric Absorption
  • If in any Wind Stance
    • An Additional +3% Dodge
    • An Additional +6 Armor Class
    • An Additional +25% Electric Absorption (Note: Due to how Absorption Stacking works, this does not equal 50% Electric Absorption from this ability)
3110
  • Level 23
Enhancement Strength of Stone Icon.png
Strength of Stone
Rank 1:
  • +5 Maximum Hit Points
  • +2 Physical Resistance Rating
Rank 2:
  • +10 Maximum Hit Points
  • +4 Physical Resistance Rating
Rank 3:
  • +15 Maximum Hit Points
  • +6 Physical Resistance Rating
  • +25% Acid Absorption
  • If you are in any Mountain Stance:
    • An Additional +15 Maximum Hit Points
    • An Additional +6 Physical Resistance Rating
    • An Additional +25% Acid Absorption (Note: Due to how Absorption Stacking works, this does not equal 50% Acid Absorption from this ability)
3110
  • Level 23
Tier 4 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement The Clarity of Law Icon.png
The Clarity of Law
Rank 1:
Rank 2:
Rank 3:
3120
  • Level 26
Enhancement The Serenity of Good Icon.png
The Serenity of Good
Rank 1:
  • +1 Saves vs Enchantments
  • +1 Saves vs Curses
  • +1 Saves vs Illusion
  • +2 Magical Resistance Rating
Rank 2:
  • +2 Saves vs Enchantments
  • +2 Saves vs Curses
  • +2 Saves vs Illusion
  • +4 Magical Resistance Rating
Rank 3:
  • +3 Saves vs Enchantments
  • +3 Saves vs Curses
  • +3 Saves vs Illusion
  • +6 Magical Resistance Rating
  • +15% Good Absorption
3120
  • Level 26
Enhancement Epic Strike Upgrades (Grandmaster of Flowers) Icon.png
Epic Strike Upgrades

Multiple Selection

Select an Epic Strike, either melee cleave or force damage.
3120
  • Level 26
  • Grandmaster Strikes
Enhancement The Delight of Chaos Icon.png
The Delight of Chaos
Rank 1:
  • +1 Critical Hit Confirmation
  • +1 Critical Damage
Rank 2:
  • +2 Critical Hit Confirmation
  • +2 Critical Damage
Rank 3:
  • +3 Critical Hit Confirmation
  • +3 Critical Damage
  • +15% Chaos Absorption
3120
  • Level 26
Enhancement The Cruelty of Evil Icon.png
The Cruelty of Evil
Rank 1:
  • +1 Sneak Attack
  • +1 Sneak Attack Damage
Rank 2:
  • +2 Sneak Attack
  • +2 Sneak Attack Damage
Rank 3:
  • +3 Sneak Attack
  • +3 Sneak Attack Damage
  • +15% Evil Absorption
3120
  • Level 26
Tier 5 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement To Seek Perfection Icon.png
Beyond the Center
Rank 1:
  • +5 Magical Resistance Rating Cap
Rank 2:
  • +10 Magical Resistance Rating Cap
Rank 3:
  • +15 Magical Resistance Rating Cap
  • +15% Force Absorption
3130
  • Level 30
Enhancement Imposing Force Icon.png
Imposing Force

While centered and rolling a 19 or 20:

  • +1 Critical Multiplier
1130
  • Level 30
Enhancement Everything is Nothing Icon.png
Everything is Nothing

Activation Cost: 50 Ki
Cooldown: 3 Minutes

On Activation:

  • Up to 6 nearby enemies must make a DC: 20 + Highest Ability Modifier + Stunning Bonus save or be erased from the multiverse
  • If they succeed, the enemy:
    • Is paralyzed by temporal shock for 6 seconds
  • You gain:
    • +3% Dodge
    • +1% Dodge Cap
    • Elusive Target Feat
    • If you already have the feat
      • Double its chance to proc
    • Lasts 5 Minutes
1230
  • Level 30
Enhancement Split the Soul Icon.png
Split the Soul

Activation Cost: 100 Ki
Cooldown: 5 Minutes

Epic Moment: For 30 seconds, you soul is split, and a fragment of it manifests beside you as a combatant. Your Soul Warrior provides the following benefits:

  • You may strike an additional target regardless of weapon type
  • If you are not a Monk
    • +5% chance of banishment, with no save
    • +25% concealment
    • +25% incorporeality
    • +25% Dodge
    • +25 Maximum Dodge
  • If you are a Light Monk
    • +5% chance of banishment, with no save
    • +50% concealment
    • +50% incorporeality
    • +50% Dodge
    • +50 Maximum Dodge
  • If you are a Dark Monk
    • +10% chance of banishment, with no save
    • +25% concealment
    • +25% incorporeality
    • +25% Dodge
    • +25 Maximum Dodge
1230
  • Level 30
Enhancement Hail of Blows Icon.png
Legendary Fury of Blows
Rank 1:
  • +1% Doublestrike
  • +1% Doubleshot
  • +3% Strikethrough
  • +3% Offhand Strike Chance
Rank 2:
  • +2% Doublestrike
  • +2% Doubleshot
  • +6% Strikethrough
  • +6% Offhand Strike Chance
Rank 3:
  • +3% Doublestrike
  • +3% Doubleshot
  • +10% Strikethrough
  • +10% Offhand Strike Chance
  • While dual wielding (including Handwraps) or using a Quarterstaff, gain:
    • On Vorpal: Break an enemy's guard
    • Same as the Guardbreaking Effect
3130
  • Level 30