Difference between revisions of "Lucky Cape"

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|school={{SpellSchool|Transmutation}}
|school={{SpellSchool|Transmutation}}
|level ={{SpellLevel|Art|2}}
|level ={{SpellLevel|Art|2}}
|sp=15
|cost={{SpellCost|S|15}}
|components={{SpellComponent||V|S|M}}
|components={{SpellComponent||V|S|M}}
|metamagic = {{SpellMeta|Eschew|Quicken}}
|metamagic = {{SpellMeta|Eschew|Quicken}}
|range ={{SpellRange|Standard}}
|range ={{SpellRange|Standard}}
|target =Friend, Self (Cape)
|target ={{SpellTarget|Friend|Cape}}
|duration= 1 minute per caster level (min 5 minutes)
|duration= {{SpellDuration|Level|Minute|1||5}}
|save =
|save =
|sr =
|sr =
|cooldown=
|cooldown={{SpellCooldown|Second|2}}
|description =Your cape gains the following enchantment:
|description =Your target's cloak grants a +1 Luck bonus to saving throws. An item can have only one temporary item enchantment at a time.
* You gain a +1 Luck Bonus to [[Saves|Saving Throws]]. A cape can only have one enchantment at a time.
|notes=
|notes=
|soldby=
|soldby=
}}
}}

Latest revision as of 23:52, 8 August 2019


Spell Lucky Cape Icon.png

Lucky Cape
Transmutation
Level: Artificer 2
Cost (Spell Points): 15
Components: Verbal, Somatic, Material
Metamagic: Eschew Materials, Quicken
Range: Standard
Target: Friend, Self (Cape)
Duration: 1 Minute per Caster Level (Minimum 5 Minutes)
Cooldown (Seconds):  2
Save: None
School: Transmutation
Spell Resistance: No
   

Description: Your target's cloak grants a +1 Luck bonus to saving throws. An item can have only one temporary item enchantment at a time.

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