Elemental Combination

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The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U45 goes live.


Spell Elemental Combination Icon.png

Elemental Combination
Conjuration
Level: Alchemist 6
Cost (Spell Points): 30
Components: Material, Somatic, Verbal
Range: Thrown
Target: Foe, Directional
Primer Element: Crimsonite
Duration: Instantaneous
Cooldown (Seconds):  2
Save: Reflex save for half damage
School: Conjuration
Spell Resistance: No

D&D Dice: Deals 1d6+3 damage of a random 3 selections among Poison, Fire, Cold, Acid, and Electric damage per caster level, max 20d6+60 per element, A successful Reflex save reduces the damage by half.
    

Description: Throw a single bottle of volatile magical concoction that deals an intense combination of Poison, Fire, Cold, Acid, and Electric damage, chosen randomly each time.