Difference between revisions of "Curative Admixture: Cure Moderate Wounds"

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(Created page with "{{Template:Spell |name = Curative Admixture: Cure Moderate Wounds |school = {{SpellSchool|Conjuration|Admixture|Negative Energy}} |level = {{SpellLevel|Art|2}} |cost = {{S...")
 
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|components = {{SpellComponent|Potion of Cure Moderate Wounds|S}}
|components = {{SpellComponent|Potion of Cure Moderate Wounds|S}}
|metamagic = {{SpellMeta|Empower|EmpHeal|Intensify|Maximize}}
|metamagic = {{SpellMeta|Empower|EmpHeal|Intensify|Maximize}}
|range = {{SpellRange|Touch}}
|range = {{SpellRange|Thrown}}
|target = {{SpellTarget|Friend|Self|Directional|Undead}}
|target = {{SpellTarget|Friend|Self|Directional|Undead}}
|duration = {{SpellDuration|Inst}}
|duration = {{SpellDuration|Inst}}

Revision as of 02:21, 9 August 2019


Curative Admixture- Cure Moderate Wounds Icon.png

Curative Admixture: Cure Moderate Wounds
Conjuration (Admixture)(Negative Energy)
Level: Artificer 2
Cost (Spell Points): 8
Components: Somatic (Potion of Cure Moderate Wounds)
Metamagic: Empower, Empower Healing, Intensify, Maximize
Range: Thrown
Target: Friend, Self, Directional, Undead Foe
Duration: Instantaneous
Cooldown (Seconds):  6
Save: Undead: Will save for half damage
School: Conjuration (Admixture)(Negative Energy)
Spell Resistance: No
   

Description: Infuses a Cure Moderate Wounds potion with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that deals 2d6+4 plus 1 per Caster Level (Maximum caster level 10) positive energy damage to nearby living allies and enemy undead. Special material component: Potion of Cure Moderate Wounds. This infusion is affected by Artificer Knowledge: Potions.

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