Difference between revisions of "Tremor (Spell)"

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(Created page with "{{Template:Spell |name = Tremor |school = {{SpellSchool|Innate Attack|Bear|Dire Bear}} |level = {{SpellLevel|Drd|6}} |cost = {{SpellCost|S|8}} |components = {{SpellCompon...")
 
 
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|components = {{SpellComponent||S}}
|components = {{SpellComponent||S}}
|metamagic =  
|metamagic =  
|range = {{SpellRange|Double}}
|range = {{SpellRange|Melee}}
|target = {{SpellTarget|Foe|Directional|Breakable}}
|target = {{SpellTarget|Foe|Directional|Breakable}}
|duration = {{SpellDuration|Inst}}
|duration = {{SpellDuration|Inst}}
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|sr =  
|sr =  
|cooldown = {{SpellCooldown|Second|20}}
|cooldown = {{SpellCooldown|Second|20}}
|description = AOE Melee strike that deals 2[W], that causes the ground to tremble beneath your feat. Enemies around fall prone. A successful balance checks negates. {{SaveDC|Balance|10|Druid|Highest of Wisdom or Strength|Trip|color}}
|description = AOE Melee strike that deals 2[W], that causes the ground to tremble beneath your feat. Enemies around fall prone. A successful balance checks negates.  
 
{{SaveDC|Balance|10|Druid|Highest of Wisdom or Strength|Trip|color}}
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Latest revision as of 01:11, 13 August 2019


Spell Tremor Icon.png

Tremor
Innate Attack (Bear)(Dire Bear)
Level: Druid 6
Cost (Spell Points): 8
Components: Somatic
Range: Melee
Target: Foe, Directional, Breakable
Valid Forms: Bear, Dire Bear
Duration: Instantaneous
Cooldown (Seconds):  20
Save: None
School: Innate Attack (Bear)(Dire Bear)
Spell Resistance: No
    

Description: AOE Melee strike that deals 2[W], that causes the ground to tremble beneath your feat. Enemies around fall prone. A successful balance checks negates.

Balance DC: 10 + Druid Level + Highest of Wisdom or Strength Modifier + Trip Bonus