Difference between revisions of "Takedown"

From DDO Compendium
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{{Template:Spell
{{Template:Spell
|name = Takedown
|name = Takedown
|school = {{SpellSchool|Innate Attack|Wolf}}
|school = {{SpellSchool|Innate Attack|Wolf|Winter Wolf}}
|level = {{SpellLevel|Drd|1}}
|level = {{SpellLevel|Drd|1}}
|cost = {{SpellCost|S|3}}
|cost = {{SpellCost|S|3}}
|components = {{SpellComponent||S}}
|components = {{SpellComponent||S}}
|metamagic =  
|metamagic =  
|range = {{SpellRange|Short}}
|range = {{SpellRange|Melee}}
|target = {{SpellTarget|Foe|Directional|Breakable}}
|target = {{SpellTarget|Foe|Directional|Breakable}}
|duration = {{SpellDuration|Fixed|Second|10}}
|duration = {{SpellDuration|Fixed|Second|10}}

Revision as of 01:21, 11 August 2019


Spell Takedown Icon.png

Takedown
Innate Attack (Wolf)(Winter Wolf)
Level: Druid 1
Cost (Spell Points): 3
Components: Somatic
Range: Melee
Target: Foe, Directional, Breakable
Valid Forms: Wolf, Winter Wolf
Duration: 10 Seconds
Cooldown (Seconds):  6
Save: Balance check negates effect
School: Innate Attack (Wolf)(Winter Wolf)
Spell Resistance: No
    

Description: This attack deals and extra 2[W] damage, and you may trip the target, rendering it prone. Some creatures may be immune to this effect. A successful balance checks negates.

Balance DC: 10 + Half Druid Level + Highest of Widsom, Dexterity or Strength Modifier + Trip Bonus.