Difference between revisions of "Enchant Armor"

From DDO Compendium
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|metamagic = {{SpellMeta|Eschew|Quicken}}
|metamagic = {{SpellMeta|Eschew|Quicken}}
|range ={{SpellRange|Standard}}
|range ={{SpellRange|Standard}}
|target ={{SpellTarget|Friend|Self}}
|target ={{SpellTarget|Friend|Weapon}}
|duration= {{SpellDuration|Level|Minute|1||5}}
|duration= {{SpellDuration|Level|Minute|1||5}}
|save =
|save =

Revision as of 23:54, 8 August 2019


Spell Enchant Armor Icon.png

Enchant Armor
Transmutation (Infusion)
Level: Artificer 1
Cost (Spell Points): 15
Components: Material, Somatic
Metamagic: Eschew Materials, Quicken
Range: Standard
Target: Friend, Self (Weapon)
Duration: 1 Minute per Caster Level (Minimum 5 Minutes)
Cooldown (Seconds):  2
Save: None
School: Transmutation (Infusion)
Spell Resistance: No
   

Description: Increases the Enhancement Bonus of your targets' currently equipped armor by 1. An item can have only one temporary item enchantment at a time.

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