Cindersmoke

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Spell Cindersmoke Icon.png

Cindersmoke
Conjuration
Level: Alchemist 4
Cost (Spell Points): 20
Components: Material, Somatic, Verbal
Range: Thrown
Target: Foe, Directional
Primer Element: Gildleaf
Duration: 12 Seconds
Cooldown (Seconds):  2
Save: Reflex save for half damage and negates the Blind
School: Conjuration
Spell Resistance: No

D&D Dice: Deals 1d6+4 Fire damage per cster level, max 20d6+80. A successful Reflex save reduces the damage by half and negates the Blind.
    

Description: Throw a bottle at a targetted foe that explodes into fiery cloud. Enemies caugt in the blast take 5 to 10 Fire damage per caster level to enemies caught within the initial blast, and must make a Reflex save or be blinded for 12 seconds.