Difference between revisions of "Flame Arrow (Arrows)"

From DDO Compendium
 
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|level = {{SpellLevel|Art|2|Sor|3|Wiz|3}}
|level = {{SpellLevel|Art|2|Sor|3|Wiz|3}}
|cost = {{SpellCost|S|20}}
|cost = {{SpellCost|S|20}}
|components = {{SpellComponent|1 arrow|M|S|V}}
|components = {{SpellComponent|Arrow|M|S|V}}
|metamagic = {{SpellMeta|Quicken}}
|metamagic = {{SpellMeta|Quicken}}
|range = {{SpellRange|Personal}}
|range = {{SpellRange|Personal}}
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|sr =  
|sr =  
|cooldown =  
|cooldown =  
|description = Creates 500 flaming arrows in your inventory. This spell requires and consumes 1 normal or masterwork arrow. Flaming arrows does an extra {{Dice||1|6}} points of fire damage on a successful hit. Conjured ammunition vanishes if you log out.
|description = Creates 500 flaming arrows in your inventory. This spell requires and consumes 1 normal or masterwork arrow. Flaming arrows do an extra {{Dice||1|6}} points of fire damage on a successful hit. Conjured ammunition vanishes if you log out.
|notes =  
|notes =  
|soldby =  
|soldby =  

Latest revision as of 02:39, 20 July 2019


Spell Flame Arrow (Arrows) Icon.png

Flame Arrow (Arrows)
Evocation (Fire)
Level: Artificer 2Sorcerer 3Wizard 3
Cost (Spell Points): 20
Components: Material, Somatic, Verbal (Arrow)
Metamagic: Quicken
Range: Personal
Target: Self
Duration: 10 Minutes per Caster Level
Save: None
School: Evocation (Fire)
Spell Resistance: No
    

Description: Creates 500 flaming arrows in your inventory. This spell requires and consumes 1 normal or masterwork arrow. Flaming arrows do an extra 1d6 points of fire damage on a successful hit. Conjured ammunition vanishes if you log out.


Parent: Flame Arrow
This spell is only available from the parent