Difference between revisions of "Melt Armor"

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(Created page with "{{FutureInformation|U45}} {{Template:Spell |name = Melt Armor |school = {{SpellSchool|Conjuration}} |level = {{SpellLevel|Alc|2}} |cost = {{SpellCost|S|8}} |components = {{Spe...")
 
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{{Template:Spell
{{Template:Spell
|name = Melt Armor
|name = Melt Armor
|school = {{SpellSchool|Conjuration}}
|school = {{SpellSchool|Conjuration|Fire}}
|level = {{SpellLevel|Alc|2}}
|level = {{SpellLevel|Alc|2}}
|cost = {{SpellCost|S|8}}
|cost = {{SpellCost|S|8}}

Revision as of 02:50, 22 January 2020

The page contains information retrieved from either Lamannia or the forums that is scheduled for a future release.

This information is scheduled to be released when U45 goes live.


Spell Melt Armor Icon.png

Melt Armor
Conjuration (Fire)
Level: Alchemist 2
Cost (Spell Points): 8
Components: Material, Somatic, Verbal
Range: Thrown Single
Target: Foe, Directional
Primer Element: Gildleaf
Duration: 15 Seconds + 2 Seconds per Caster Level
Cooldown (Seconds):  4
Save: Reflex save for half damage
School: Conjuration (Fire)
Spell Resistance: No

D&D Dice: Deals 1d4+4 Fire damage per caster level, max 10d4+40. A successful Reflex save reduces the damage by half.
    

Description: Lob a vial of burning liquid at a single foe that deals heavy damage and melts the armor of whatever it strikes. Deals 4 to 8 Fire damage per caster level, max caster level 10, to a single target, and reduces their Armor Class and Physical Resistance Rating by 4 for 15 seconds + 2 seconds per Caster Level