Cookies help us deliver our services. By using our services, you agree to our use of cookies.

Difference between revisions of "Draconic Incarnation"

From DDO Compendium
 
Line 1: Line 1:
{{UpdateChanged|Update 42.4}}
 
 
{{EnhTree
 
{{EnhTree
 
|name = Draconic Incarnation
 
|name = Draconic Incarnation

Latest revision as of 19:48, 15 August 2019

Unlock
Not Free to VIP
DDOPointsIcon.png DDO Points: 995
Expansion: Menace of the Underdark
Draconic Incarnation Tree.png
Overview

With the fearsome and powerful blood of dragons flowing through their veins, Draconic Incarnations have the ability to mimic their legendary ancestors in many ways

Each person that possesses this Arcane Epic Destiny has a particular heritage that bestows bonuses to certain spell types: a red dragon heritage will result in stronger fire spells, whereas a blue dragon heritage will boost the power of electric spells. Draconic Incarnations can also unleash a devastating breath weapon or a soaring attack that matches the element of their dragon heritage.

Core enhancements


EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Draconic Bloodline Icon.png
Draconic Bloodline I
  • +50 Spell Points
  • Each additional level of Draconic Incarnation after this one grants:
    • +50 Spell Points
    • 5% Spell Crit Damage with all Spells
    • +1 to your Warlock, Wizard, Sorcerer, Bard, and Artificer caster levels if you have any levels in the class
1Auto0
  • Level 20
  • Draconic Incarnation Active
Enhancement Draconic Bloodline Icon.png
Draconic Bloodline II
  • +50 Spell Points
  • 5% Spell Crit Damage with all Spells
  • +1 Evocation DC
  • +1 Conjuration DC
  • +1 to your Warlock, Wizard, Sorcerer, Bard, and Artificer caster levels if you have any levels in the class
1Auto0
  • Draconic Incarnation Level 1
Enhancement Draconic Bloodline Icon.png
Draconic Bloodline III
  • +50 Spell Points
  • +5% Spell Crit Damage with all Spells
  • +1 to your Warlock, Wizard, Sorcerer, Bard, and Artificer caster levels if you have any levels in the class
1Auto0
  • Draconic Incarnation Level 2
Enhancement Draconic Bloodline Icon.png
Draconic Bloodline IV
  • +50 Spell Points
  • +5% Spell Crit Damage with all Spells
  • +1 Evocation DC
  • +1 Conjuration DC
  • +1 to your Warlock, Wizard, Sorcerer, Bard, and Artificer caster levels if you have any levels in the class
1Auto0
  • Draconic Incarnation Level 3
Enhancement Draconic Bloodline Icon.png
Draconic Bloodline V
  • +50 Spell Points
  • +5% Spell Crit Damage with all Spells
  • +1 to your Warlock, Wizard, Sorcerer, Bard, and Artificer caster levels if you have any levels in the class
1Auto0
  • Draconic Incarnation Level 4
Enhancement Draconic Fury Icon.png
Draconic Fury

Cooldown: 2 Minute

  • Your draconic lineage allows you to periodically enter a furious range. Enter Arcane Draconic Fury to get:
    • +50 Spell Power for 20 Seconds
  • Passive:
    • +50 Spell Points
    • +5% Spell Crit Damage with all Spells
    • +1 Evocation DC
    • +1 Conjuration DC
    • +1 to your Warlock, Wizard, Sorcerer, Bard, and Artificer caster levels if you have any levels in the class
1Auto0
  • Draconic Incarnation Level 5
Tier 1 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Fire Energy Sheath Icon.png
Energy Sheath
Activation Cost: 10 Spell Points
Cooldown: 1 Minute
Select the element to use:
  • Enhancement Fire Energy Sheath Icon.png Fire Energy Sheath: Fire Damage, adds Evocation bonus to DC
  • Enhancement Cold Energy Sheath Icon.png Cold Energy Sheath: Cold Damage, adds Evocation bonus to DC
  • Enhancement Electricity Energy Sheath Icon.png Electricity Energy Sheath: Electrical Damage, adds Evocation bonus to DC
  • Enhancement Acid Energy Sheath Icon.png Acid Energy Sheath: Acid Damage, adds Conjuration bonus to DC
Rank 1:
You wreath yourself in a shield of elemental energy that persists for 2 minutes and grants you 50% absorption to the element. Enemies that strike you take 1d3+10 damage of that elemental type and have a small chance to take a powerful blast of 4d20+100 damage of that type.
Rank 2:
You wreath yourself in a shield of elemental energy that persists for 4 minutes and grants you 50% absorption to the element. Enemies that strike you take 2d3+15 damage of that elemental type and have a small chance to take a powerful blast of 4d20+100 damage of that type.
Rank 3:
You wreath yourself in a shield of elemental energy that persists for 6 minutes and grants you 50% absorption to the element. Enemies that strike you take 3d3+20 damage of that elemental type and have a small chance to take a powerful blast of 4d20+100 damage of that type.
Metamagics: Embolden, Empower, Intensify, Maximize, Quicken
310
Enhancement Draconic Presence Icon.png
Draconic Presence
Your draconic lineage makes you fearsome to behold, as well as bold and courageous.
Rank 1:
  • +2 Intimidate
  • +2 Saving Throws vs Fear
  • +1 DCs on Fear-based Spells
Rank 2:
  • +4 Intimidate
  • +4 Saving Throws vs Fear
  • +2 DCs on Fear-based Spells
Rank 3:
  • +6 Intimidate
  • +3 DCs on Fear-based Spells
  • You are immune to Fear
310
Enhancement Dragonhide Icon.png
Dragonhide
Your skin has thickened and become scaly like that of a dragon
Rank 1:
  • +1 Natural Armor
  • +2 Fortitude Saves
Rank 2:
  • +2 Natural Armor
  • +4 Fortitude Saves
Rank 3:
  • +3 Natural Armor
  • +6 Fortitude Saves
  • No longer fail Fortitude Saves on a 1
310
Enhancement Draconic Perception Icon.png
Draconic Perception
Your draconic lineage makes your senses keener, allowing you to spot danger and avoid it.
Rank 1:
  • +2 Spot
  • +2 Reflex Saves
Rank 2:
  • +4 Spot
  • +4 Reflex Saves
Rank 3:
  • +6 Spot
  • +6 Reflex Saves
310
Increase Ability (Charisma-Intelligence) Icon.png
Increase Ability

Select from one of the following:

  • Enhancement Charisma Icon.png Charisma: +1 Charisma
  • Enhancement Intelligence Icon.png Intelligence: +1 Intelligence
120
Tier 2 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Go Out With A Bang Fire Icon.png
Go Out With A Bang
Activation Cost: 15 Spell Points
Cooldown: 4 Minutes
This ability can be use only when you are at 50% HP or lower. Select the element to use:
  • Enhancement Go Out With A Bang Fire Icon.png Go Out With A Bang Fire: Fire Damage, adds Evocation bonus to DC
  • Enhancement Go Out With A Bang Cold Icon.png Go Out With A Bang Cold: Cold Damage, adds Evocation bonus to DC
  • Enhancement Go Out With A Bang Electricity Icon.png Go Out With A Bang Electricity: Electrical Damage, adds Evocation bonus to DC
  • Enhancement Go Out With A Bang Acid Icon.png Go Out With A Bang Acid: Acid Damage, adds Conjuration bonus to DC
Rank 1:
You feign an explosive death: nearby enemies take 1d8+8 per character level chosen elemental damage from a blast center on you. A successful Reflex DC: 20 + half character Level + Charisma or Intelligence Modifier save reduces the damage by half.
Rank 2:
You feign an explosive death: nearby enemies take 1d10+10 per character level chosen elemental damage from a blast center on you. A successful Reflex DC: 20 + half character Level + Charisma or Intelligence Modifier save reduces the damage by half.
Rank 3:
You feign an explosive death: nearby enemies take 1d12+12 per character level chosen elemental damage from a blast center on you. A successful Reflex DC: 20 + half character Level + Charisma or Intelligence Modifier save reduces the damage by half.
After explosion, a Diplomacy effect is triggered and you become invisible for the next 20 seconds. This invisibility does not break if you attack enemies or cast spells.
Metamagics: Embolden, Empower, Intensify, Maximize, Quicken
314
  • Energy Sheath
Enhancement Barrier of Scales Icon.png
Barrier of Scales
Activation Cost: 20 Spell Points
Cooldown: 2 Minutes
You can occasionally make yourself highly resistant to physical damage, much like your draconic ancestors.
Rank 1:
  • For the next 30 seconds, you have 60 points of ablative protection versus physical damage.
Rank 2:
  • For the next 60 seconds, you have 90 points of ablative protection versus physical damage.
Rank 3:
  • For the next 90 seconds, you have 120 points of ablative protection versus physical damage.
This stacks with the effects of other spells such as Stoneskin and Ablative Armor.
314
  • Dragonhide
Enhancement Precise Casting Icon.png
Precise Casting
Over time you have developed an affinity for a spell school. Select which school:
  • Enhancement Precise Casting Icon.png Precise Conjuration: Increase Conjuration Spells
  • Enhancement Precise Casting Icon.png Precise Evocation: Increase Evocation Spells
Rank 1:
  • +1 DC to the selected spell school
Rank 2:
  • +2 DC to the selected spell school
214
Increase Ability (Charisma-Intelligence) Icon.png
Increase Ability

Select from one of the following:

  • Enhancement Charisma Icon.png Charisma: +1 Charisma
  • Enhancement Intelligence Icon.png Intelligence: +1 Intelligence
124
Tier 3 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Daunting Roar Icon.png
Daunting Roar
Your draconic lineage allows you to unleash a terrifying roar that causes all nearby to cower in fear. Enemies within the area of effect are subject to a Despair effect and will be paralyzed for 15 seconds. A successful Will DC: 20 + Half Character Level + Charisma or Intelligence Modifier save negates the effect, though if an enemy makes its save, it is still Shaken unless it is immune to fear effects.
118
  • Draconic Presence
Enhancement Red Draconic Heritage Icon.png
Dragon Heritage
The blood of the select dragons flows through your veins, granting you additional spell power with the associated spells
  • Enhancement Black Draconic Heritage Icon.png Black Dragon Heritage: Acid spells
  • Enhancement Blue Draconic Heritage Icon.png Blue Dragon Heritage: Electric spells
  • Enhancement Red Draconic Heritage Icon.png Red Dragon Heritage: Fire spells
  • Enhancement White Draconic Heritage Icon.png White Dragon Heritage: Cold spells
Rank 1:
  • +10 Spell Power
Rank 2:
  • +20 Spell Power
Rank 3:
  • +30 Spell Power
318
Enhancement Piercing Spellcraft Icon.png
Piercing Spellcraft
Your spellcasting is fierce enough to breach many magical wardings and defenses, granting you:
Rank 1:
  • +1 Bonus to Spell Penetration
Rank 2:
  • +2 Bonus to Spell Penetration
Rank 3:
  • +3 Bonus to Spell Penetration
318
Increase Ability (Charisma-Intelligence) Icon.png
Increase Ability

Select from one of the following:

  • Enhancement Charisma Icon.png Charisma: +1 Charisma
  • Enhancement Intelligence Icon.png Intelligence: +1 Intelligence
128
Tier 4 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Fire Energy Burst Icon.png
Energy Burst
Activation Cost: 20 Spell Points
Cooldown: 30 Seconds
Select the element to burst:
  • Enhancement Fire Energy Burst Icon.png Fire Energy Burst: Fire Damage, adds Evocation bonus to DC
  • Enhancement Cold Energy Burst Icon.png Cold Energy Burst: Cold Damage, adds Evocation bonus to DC
  • Enhancement Electric Energy Burst Icon.png Electric Energy Burst: Electrical Damage, adds Evocation bonus to DC
  • Enhancement Acid Energy Burst Icon.png Acid Energy Burst: Acid Damage, adds Conjuration bonus to DC
Rank 1:
Waves of the selected element emanate from your body, dealing 1d10+10 per character level elemental damage to enemies in your vicinity.
Rank 2:
Waves of the selected element emanate from your body, dealing 1d12+12 per character level elemental damage to enemies in your vicinity.
Rank 3:
Waves of the selected element emanate from your body, dealing 1d15+15 per character level elemental damage to enemies in your vicinity.
A successful Reflex DC: 20 + half character Level + Charisma or Intelligence Modifier save reduces the damage by half.
Metamagics: Embolden, Empower, Intensify, Maximize, Quicken
3112
  • Go Out With A Bang
Enhancement Secondary Fire Specialty Icon.png
Secondary Spell Specialty
Besides your main elemental focus, you have also trained yourself in the use of an energy type no opposed to your dragon heritage: Choose an energy type not opposed to your dragon heritage:
  • Enhancement Secondary Fire Specialty Icon.png Secondary Fire Specialty: Fire Spells
  • Enhancement Secondary Acid Specialty Icon.png Secondary Acid Specialty: Acid Spells
  • Enhancement Secondary Cold Specialty Icon.png Secondary Cold Specialty: Cold Spells
  • Enhancement Secondary Electric Specialty Icon.png Secondary Electric Specialty: Electric Spells
Rank 1:
  • +10 Spell Power
  • +1 Caster level and Maximum Caster level
Rank 2:
  • +20 Spell Power
  • +2 Caster level and Maximum Caster level
2112
  • Draconic Spell Knowledge
Enhancement Secondary Fire Specialty Icon.png
Draconic Spell Knowledge
Choose your primary energy type:
  • Enhancement Secondary Fire Specialty Icon.png Red Dragon Spell Knowledge: Fire Spells
  • Enhancement Secondary Acid Specialty Icon.png Black Dragon Spell Knowledge: Acid Spells
  • Enhancement Secondary Cold Specialty Icon.png White Dragon Spell Knowledge: Cold Spells
  • Enhancement Secondary Electric Specialty Icon.png Blue Dragon Spell Knowledge: Electric Spells
Rank 1:
  • +1 Caster level and Maximum Caster level
Rank 2:
  • +2 Caster level and Maximum Caster level
2112
  • Dragon Heritage
Enhancement Red Draconic Knowledge Icon.png
Draconic Spell Augmentation
Select the your primary element to add effects to your spells:
Rank 1:
  • Enhancement Red Draconic Knowledge Icon.png Draconic Fire Spell Augmentation:
    • +5% chance to deal a blast of 3d6 extra light damage.
  • Enhancement White Draconic Knowledge Icon.png Draconic Cold Spell Augmentation: Add extra Sonic damage
    • +5% chance to deal a blast of 3d6 extra sonic damage.
  • Enhancement Blue Draconic Knowledge Icon.png Draconic Electric Spell Augmentation: Reduce reflex saves
    • +5% chance to reduce the Reflex saves of their targets by 10 for 10 seconds
  • Enhancement Black Draconic Knowledge Icon.png Draconic Acid Spell Augmentation: Add extra Light damage
    • +5% chance to reduce the Fortitude saves of their targets by 5 for 10 seconds
Rank 2:
  • Enhancement Red Draconic Knowledge Icon.png Draconic Fire Spell Augmentation:
    • +10% chance to deal a blast of 6d6 extra light damage.
  • Enhancement White Draconic Knowledge Icon.png Draconic Cold Spell Augmentation: Add extra Sonic damage
    • +10% chance to deal a blast of 6d6 extra sonic damage.
  • Enhancement Blue Draconic Knowledge Icon.png Draconic Electric Spell Augmentation: Reduce reflex saves
    • +10% chance to reduce the Reflex saves of their targets by 10 for 20 seconds
  • Enhancement Black Draconic Knowledge Icon.png Draconic Acid Spell Augmentation: Add extra Light damage
    • +10% chance to reduce the Fortitude saves of their targets by 5 for 20 seconds
Rank 3:
  • Enhancement Red Draconic Knowledge Icon.png Draconic Fire Spell Augmentation:
    • +15% chance to deal a blast of 9d6 extra light damage.
  • Enhancement White Draconic Knowledge Icon.png Draconic Cold Spell Augmentation: Add extra Sonic damage
    • +15% chance to deal a blast of 9d6 extra sonic damage.
  • Enhancement Blue Draconic Knowledge Icon.png Draconic Electric Spell Augmentation: Reduce reflex saves
    • +15% chance to reduce the Reflex saves of their targets by 5 for 30 seconds
  • Enhancement Black Draconic Knowledge Icon.png Draconic Acid Spell Augmentation: Add extra Light damage
    • +15% chance to reduce the Fortitude saves of their targets by 10 for 30 seconds
3112
  • Draconic Spell Knowledge
Increase Ability (Charisma-Intelligence) Icon.png
Increase Ability

Select from one of the following:

  • Enhancement Charisma Icon.png Charisma: +1 Charisma
  • Enhancement Intelligence Icon.png Intelligence: +1 Intelligence
1212
Tier 5 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Fire Flyby Attack Icon.png
Flyby Attack

Cooldown: 1 Minute

Your draconic lineage gives you the ability to soar through a group of enemies, damaging them with te fury of the elements. Select the element to use:
Enhancement Fire Flyby Attack Icon.png Fire Flyby Attack: Fire Damage, adds Evocation bonus to DC
Enhancement Cold Flyby Attack Icon.png Cold Flyby Attack: Cold Damage, adds Evocation bonus to DC
Enhancement Electric Flyby Attack Icon.png Electric Flyby Attack: Electrical Damage, adds Evocation bonus to DC
Enhancement Acid Flyby Attack Icon.png Acid Flyby Attack: Acid Damage, adds Conjuration bonus to DC

  • Deals 2d6 elemental damage per character level per enemy struck
    • A Reflex DC: 20 + Half Character Level + Charisma or Intelligence Modifier reduces damage by half.
  • Each enemy is also knocked down unless it succeeds on a:
    • Strength or Dexterity DC: 20 + Half Character Level + Charisma or Intelligence Modifier save
1116
  • Dragon Breath
Enhancement Red Dragon Breath Icon.png
Dragon Breath

Cooldown: 25 Second

  • Like a dragon, you can breathe a powerful stream, dealing 1d15+15 elemental damage per caster level to enemies that it strikes.
    • A successful save reduces this damage by half
    • Reflex DC: 20 + half character Level + Charisma or Intelligence Modifier
  • Enhancement Black Dragon Breath Icon.png Black Dragon Breath: Acid Damage, adds Conjuration bonus to DC
  • Enhancement Blue Dragon Breath Icon.png Blue Dragon Breath: Electric Damage, adds Evocation bonus to DC
  • Enhancement Red Dragon Breath Icon.png Red Dragon Breath: Fire Damage, adds Evocation bonus to DC
  • Enhancement White Dragon Breath Icon.png White Dragon Breath: Cold Damage, adds Evocation bonus to DC
1116
  • Draconic Spell Knowledge
Enhancement Sleep Breath Icon.png
Draconic Breath Augmentation

Add a special effect to your breath attacks:

  • Enhancement Sleep Breath Icon.png Sleep Breath:
    • 15% chance that enemies will be subject to a 20-second sleep effect
  • Enhancement Slow Breath Icon.png Slow Breath:
    • 15% chance that enemies will be subject to a 20-second Slow effect that reduces:
      • Movement speed by 25%
      • Attack speed by 30%
      • Armor Class by 1
      • Attack Bonus by 1
      • Reflex Saves by 1
  • Enhancement Paralyzing Breath Icon.png Paralyzing Breath:
    • 15% chance that enemies will be subject to a 10-second Paralysis effect
  • Enhancement Strength Damage Breath Icon.png Strength Damage Breath:
    • 15% chance that enemies will be subject to being weakened by 2d8 Strength damage
1216
  • Dragon Breath
Increase Ability (Charisma-Intelligence) Icon.png
Increase Ability

Select from one of the following:

  • Enhancement Charisma Icon.png Charisma: +1 Charisma
  • Enhancement Intelligence Icon.png Intelligence: +1 Intelligence
1216
Tier 6 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Fire Energy Vortex Icon.png
Energy Vortex

Activation Cost: 30 Spell Points
Cooldown: 2 Minutes

Activate this ability to cause intense elemental energy to swirl around you, dealing damage to enemies within its area of effect. The effect follow you and deals 1d6 elemental damage per caster level every 2 seconds for 45 seconds.

A successful Reflex DC: 20 + half character Level + Charisma or Intelligence Modifier save reduces the damage by half.

  • Enhancement Fire Energy Vortex Icon.png Fire Energy Vortex: Fire Damage, adds Evocation bonus to DC
  • Enhancement Cold Energy Vortex Icon.png Cold Energy Vortex: Cold Damage, adds Evocation bonus to DC
  • Enhancement Electric Energy Vortex Icon.png Electric Energy Vortex: Electric Damage, adds Evocation bonus to DC
  • Enhancement Acid Energy Vortex Icon.png Acid Energy Vortex: Acid Damage, adds Conjuration bonus to DC
Metamagics: Embolden, Empower, Intensify, Maximize, Quicken
1120
  • Energy Burst
Enhancement Draconic Hunger Icon.png
Draconic Hunger

Your voracity of your draconic ancestors is strong within you. Once per second, when you cast a spell, there is a 5% chance to gain:

  • Enhancement Bonus to Temporary HP equal to 10 + 2*Epic Level
  • Enhancement Bonus to Temporary SP equal to 10 + 2*Epic Level
    • Lasts for 10 seconds


If Draconic Fury is active, you also gain a 10% chance to gain:

  • Racial Bonus to Temporary HP equal to 10 + 2*Epic Level
  • Racial Bonus to Temporary SP equal to 10 + 2*Epic Level
    • Lasts for 10 seconds
1120
Enhancement Fearsome Invulnerability Icon.png
Fearsome Invulnerability

Cooldown: 4 Minutes

Your draconic lineage allows you to occasionally enter a state of frightening imperviousness. For 30 seconds you have:

  • DR 100/Epic
  • 200 Resistance to Fire/Cold/Electricity/Acid
  • +30 PRR
  • +30 MRR
  • +30 MRR Cap
  • Fast Hit point regeneration
1120
Increase Ability (Charisma-Intelligence) Icon.png
Increase Ability

Select from one of the following:

  • Enhancement Charisma Icon.png Charisma: +1 Charisma
  • Enhancement Intelligence Icon.png Intelligence: +1 Intelligence
1220