Shadowdancers have a mysterious connection to the Plane of Shadow, making them especially effective at avoiding notice, evading enemy attacks, and using dark forces to dispatch their foes.
This Martial Epic Destiny gains bonuses to sneak attack damage, dodging and evasion, stealth-related skills, and drap detections/disabling skills. They also have the ability to 'mark' targets before killing them. This in turn grants them the ability to gain control of enemies, take on a shadowy form, or even have a creature's own shadow consume them.
Shadow Training I
Shadow Training II
Shadow Training III
Shadow Training IV
Shadow Training V
| Cooldown: 5 Minutes
Epic Moment: Activate:
- Become Invisible
- +3d6 Sneak Attack Dice
- +50% Incorporeality
- Effects of Dark Imbuement, Paranoia, and Meld Into Darkness
- Non-boss enemies that miss:
- Are slain by a Phantasmal Killer effect
- No save
- Lasts 20 seconds
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| 1 | 2 | 30 |
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Stealthy (Destiny)
Shadow Lance
Acrobatic (Destiny)
Increase Ability (Dexterity/Intelligence)
| Rank 1:
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- +2 Search
- +2 Spot
- +2 Disable Device
- +2 Open Lock
| Rank 2:
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- +4 Search
- +4 Spot
- +4 Disable Device
- +4 Open Lock
| Rank 3:
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- +6 Search
- +6 Spot
- +6 Disable Device
- +6 Open Lock
- If the Nimble Fingers feat was taken:
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| 3 | 1 | 1 |
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Escape Notice
Increase Ability (Dexterity/Intelligence)
| Rank 1:
|
- +2 Reflex Save
- +2 Armor Class
- +2 Light Armor Maximum Dexterity Bonus
| Rank 2:
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- +4 Reflex Save
- +4 Armor Class
- +4 Light Armor Maximum Dexterity Bonus
| Rank 3:
|
- +6 Reflex Save
- +6 Armor Class
- +6 Light Armor Maximum Dexterity Bonus
- +5 Force Spell Power
- +5 Universal Spell Power
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| 3 | 1 | 5 |
|
| [[Skill Mastery (Enhancement)|]] |
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Your training in a wide variety of disciplines grants you:
- +1 to all skills
- This stacks with other forms of Skill Mastery
|
| 1 | 2 |
Cloak of Shadows (Enhancement)
Shrouding Strike/Shot
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Meld Into Darkness
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Ranks: 1 Points (per rank): 2 | Benefits:
Upon Shadowdancer Epic Strike activation:
Description: When you activate your Shadowdancer Epic Strike, you gain +10% Uncapped Dodge for 10 seconds | |
Increase Ability (Dexterity/Intelligence)
Improved Invisibility
Increase Ability (Dexterity/Intelligence)
| Rank 1:
|
- +1 to Hit
- +1 to Hit for Sneak Attacks
- +1 to Hit while Flanking
| Rank 2:
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- +2 to Hit
- +2 to Hit for Sneak Attacks
- +2 to Hit while Flanking
| Rank 3:
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- +3 to Hit
- +3 to Hit for Sneak Attacks
- +3 to Hit while Flanking
- Immunity to Silence
- Immunity to Quell
- Immunity to Blindness
|
| 3 | 1 | 20 |
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