Second Wind

From DDO Compendium


Enhancement Kingly Recovery Icon.png

Second Wind

Type: Active
Prerequisites: None
Description: Activate to heal 50% of your Max Hit Points. Can be used once per rest. Gain additional uses at Fighter levels 4, 9, 12, 16 and 20.
Benefits:

Activate:

  • Heal 50% of your Maximum Hit Points
  • Once use per rest
    • Fighter Levels 4, 9, 12, 16 and 20 gain an additional use
  • Can be used while crowd controlled
  • At Fighter Level 8, the following effects are also cured:
    • Ability Damage
    • Blindness
    • Confusion
    • Daze
    • Dazzle
    • Deafened
    • Diseased
    • Exhausted
    • Fatigued
    • Feebleminded
    • Nauseated
    • Poisoned
    • Stunned
Cannot be Selected as a Feat
Automatic Grant:
  • This feat is granted free to Fighter at class level 2
  • This feat is granted free to Dragon Lord at class level 2
Notes: Wizards, Sorcerers, and Bards should avoid wearing armor and shouldn't take this feat because wearing armor can cause arcane spells to fail to cast (known as Arcane Spell Failure). In general, the heavier the armor, the greater the chance of failure.