Difference between revisions of "Weapon Specialization: Bludgeoning Weapons"

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(Created page with "{{Template:Feat |name =Weapon Specialization: Bludgeoning Weapons |type =Passive |tier =Martial |autogrant= |prerequisites = * {{FeatPrerequisite|Class|Fighter|4}} * {{FeatPre...")
 
 
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|autogrant=
|autogrant=
|prerequisites =
|prerequisites =
* {{FeatPrerequisite|Class|Dragon Lord|4}}
* {{FeatPrerequisite|Class|Fighter|4}}
* {{FeatPrerequisite|Class|Fighter|4}}
* {{FeatPrerequisite|Feat|Weapon Focus: Bludgeoning Weapons}}
* {{FeatPrerequisite|Feat|Weapon Focus: Bludgeoning Weapons}}
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|duration =
|duration =
|cooldown =
|cooldown =
|description = Provides a +2 bonus to damage rolls when using a bludgeoning weapon.  Adds +2 Melee Power.
|description = Provides a +2 bonus to damage rolls when using a bludgeoning weapon, or when attacking from an animal form.  Adds +2 Melee Power.
|benefits=
|benefits=
* +2 Melee Power
* +2 Melee Power
* +2 Bonus to damage rolls when using bludgeoning weapons:
* +2 Bonus to damage rolls when using bludgeoning weapons, or attacking from animal form:
** Club
** Club
** Greatclub
** Greatclub
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|notes =
|notes =
|classbonus=
|classbonus=
* {{FeatClassBonus|Dragon Lord}}
* {{FeatClassBonus|Fighter}}
* {{FeatClassBonus|Fighter}}
|autoonly=
|autoonly=
|icon=Feat Weapon Specialization
|icon=Feat Weapon Specialization
}}
}}

Latest revision as of 19:26, 8 February 2024


Feat Weapon Specialization Icon.png

Weapon Specialization: Bludgeoning Weapons

Type: Passive
Prerequisites:
Description: Provides a +2 bonus to damage rolls when using a bludgeoning weapon, or when attacking from an animal form. Adds +2 Melee Power.
Benefits:
  • +2 Melee Power
  • +2 Bonus to damage rolls when using bludgeoning weapons, or attacking from animal form:
    • Club
    • Greatclub
    • Handwraps
    • Heavy Mace
    • Light
    • Light Mace
    • Maul
    • Morningstar
    • Quarterstaff
    • Unarmed
    • Warhammer
Bonus Classes:
  • Dragon Lord
  • Fighter