Difference between revisions of "Smite Evil"

From DDO Compendium
(Created page with "{{Template:Feat |name =Smite Evil |type =Active |tier =Class |autogrant= * {{FeatAutoGrant|Class|Paladin|1}} |prerequisites = |classrequirements= |duration = |cooldown =6 |des...")
 
m
Line 10: Line 10:
|cooldown =6
|cooldown =6
|description =Using this attack, you call on the Paladin's ability to strike down evil creatures, gaining twice your Charisma bonus to your attack roll, and a damage bonus based on your Paladin level. Smites return at a rate of one every 90 seconds.
|description =Using this attack, you call on the Paladin's ability to strike down evil creatures, gaining twice your Charisma bonus to your attack roll, and a damage bonus based on your Paladin level. Smites return at a rate of one every 90 seconds.
|benefits=Activate to:
|benefits='''Attack''':
* Attack with twice your Charisma bonus
* Attack with twice your Charisma bonus
* On Hit: Add a Damage bonus based on your Paladin level
* On Hit: Add a Damage bonus based on your Paladin level

Revision as of 20:21, 13 November 2018


Feat Smite Evil Icon.png

Smite Evil

Type: Active
Prerequisites: None
Cooldown Timer: 6 seconds
Description: Using this attack, you call on the Paladin's ability to strike down evil creatures, gaining twice your Charisma bonus to your attack roll, and a damage bonus based on your Paladin level. Smites return at a rate of one every 90 seconds.
Benefits:

Attack:

  • Attack with twice your Charisma bonus
  • On Hit: Add a Damage bonus based on your Paladin level
  • You start with 1 Smite, and gain one at Paladin levels 5, 10, 15, and 20
Cannot be Selected as a Feat
Automatic Grant:
  • This feat is granted free to Paladin at class level 1
Notes:
  • The formula for the extra damage is 3 * Paladin level + 7.
  • This extra damage is only applied if the target is Evil, otherwise the charge is spent and the ability does regular damage.