Difference between revisions of "True Patron: Fiend"

From DDO Compendium
 
Line 12: Line 12:
|description =You have made a pact with a fiend from the lower planes of existence, a being whose aims are evil, even if yo strive against those aims. Such beings desire the corruption or destruction of all things, ultimately including you.
|description =You have made a pact with a fiend from the lower planes of existence, a being whose aims are evil, even if yo strive against those aims. Such beings desire the corruption or destruction of all things, ultimately including you.


Pact Toggle: Your Eldritch Blast deals +1 Fire damage, plus 1d4 per Pact Dice. This damage is halved on a successful Fortitude saving throw vs. DC(19 + Charisma Mod + Evocation Bonuses).
 
'''Pact Toggle:''' Your Eldritch Blast deals +1 Fire damage, plus 1d6 per Pact Dice. This damage is halved on a successful Fortitude saving throw vs. DC(19 + Charisma Mod + Evocation Bonuses).


{{ColorText|Chat Blue|Cannot be activated or trained if Good. Cannot be Good if trained.}}
{{ColorText|Chat Blue|Cannot be activated or trained if Good. Cannot be Good if trained.}}
|benefits=Your Eldritch Blast deals:
|benefits=Your Eldritch Blast deals:
* +1 Fire Damage
* +1 Fire Damage
* +{{Dice||1|4}} Fire damage per Pact Dice.
* +{{Dice||1|6}} Fire damage per Pact Dice.
* A successful {{SaveDC|Fortitude|19||Charisma|Evocation|color}} save halves the damage
* A successful {{SaveDC|Fortitude|19||Charisma|Evocation|color}} save halves the damage
|notes =
|notes =

Latest revision as of 20:06, 8 March 2023


True Patron- Fiend Icon.png

True Patron: Fiend

Type: Stance
Prerequisites:
Description: You have made a pact with a fiend from the lower planes of existence, a being whose aims are evil, even if yo strive against those aims. Such beings desire the corruption or destruction of all things, ultimately including you.


Pact Toggle: Your Eldritch Blast deals +1 Fire damage, plus 1d6 per Pact Dice. This damage is halved on a successful Fortitude saving throw vs. DC(19 + Charisma Mod + Evocation Bonuses).

Cannot be activated or trained if Good. Cannot be Good if trained.
Benefits:

Your Eldritch Blast deals:

  • +1 Fire Damage
  • +1d6 Fire damage per Pact Dice.
  • A successful Fortitude DC: 19 + Charisma Modifier + Evocation Bonus save halves the damage