Difference between revisions of "Inflict Light Wounds (Divine Disciple)"

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m (MNDeveloper moved page Chill Touch (Divine Disciple) to Inflict Light Wounds (Divine Disciple) without leaving a redirect: U56 Update)
 
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{{EnhItemSelectorOption
{{EnhItemSelectorOption
|name=Chill Touch
|name=Inflict Light Wounds
|ranks=3
|ranks=3
|cost=1
|cost=1
|cooldown=
|cooldown=
|activationcost=
|activationcost=
|link=Chill Touch (Divine Disciple)
|link=Inflict Light Wounds (Divine Disciple)
|description=
|description=
|multiselectdescription=Darkness
|multiselectdescription=Darkness
|parentenhancement={{PageLink|Prophetic Zenith|Prophetic Zenith I}}
|parentenhancement={{PageLink|Prophetic Zenith|Prophetic Zenith I}}
|benefitline=
|benefitline=
{{EnhancementSLA|Chill Touch|||||True|True}}
{{EnhancementSLA|Inflict Light Wounds|||||True|True}}
|rank1benefit=
|rank1benefit=
|rank1cooldown=6 Seconds
|rank1cooldown=10 Seconds
|rank1activationcost=4 Spell Points
|rank1activationcost=8 Spell Points
|rank2benefit=
|rank2benefit=
|rank2cooldown=5 Seconds
|rank2cooldown=8 Seconds
|rank2activationcost=3 Spell Points
|rank2activationcost=6 Spell Points
|rank3benefit=
|rank3benefit=
|rank3cooldown=4 Seconds
|rank3cooldown=6 Seconds
|rank3activationcost=2 Spell Points
|rank3activationcost=4 Spell Points
|icon=Spell Chill Touch
|icon=Spell Inflict Light Wounds
|requirements={{EnhItemSelectorReq|1|
|requirements={{EnhItemSelectorReq|1|
* Divine Emissary of Darkness
* Divine Emissary of Darkness
* Cleric 1}}
* Cleric 1}}
}}
}}

Latest revision as of 19:11, 4 September 2022

Spell Inflict Light Wounds Icon.png

Inflict Light Wounds

Ranks: 3
Points (per rank): 1
Benefits:
Spell Inflict Light Wounds Icon.pngSpell-Like Ability:
Inflict Light Wounds
Metamagic: Embolden, Empower, Enlarge, Heighten, Intensify, Maximize, Quicken

Negative energy is channeled through your touch to inflict 3 to 8 damage per caster level up to caster level 5 on your target enemy, or heal undead a like amount. A successful Will save reduces the damage by half.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Rank 1:
  • Activation Cost: 8 Spell Points
  • Cooldown: 10 Seconds
Rank 2:
  • Activation Cost: 6 Spell Points
  • Cooldown: 8 Seconds
Rank 3:
  • Activation Cost: 4 Spell Points
  • Cooldown: 6 Seconds
Selection option for: Prophetic Zenith
Requirements
  • 1 Points spent
  • Divine Emissary of Darkness
  • Cleric 1