Difference between revisions of "Domain of War"

From DDO Compendium
 
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|description = Filled with the spirit of battle you gain +1 to hit and damage with melee and ranged weapons. This bonuses increases by 1 at 4th, 8th, 12th, 16th and 20th level. When using turn undead you and your party gain a bonus to melee and ranged attack power equal to half your Cleric level for 20 seconds.
|description = Filled with the spirit of battle you gain +1 to hit and damage with melee and ranged weapons. This bonuses increases by 1 at 4th, 8th, 12th, 16th and 20th level. When using turn undead you and your party gain a bonus to melee and ranged attack power equal to half your Cleric level for 20 seconds.
|benefits=
|benefits=
* +1 {{EnhItemEnchantment|Accuracy||To Hit}}
* +1 {{FeatItemEnchantment|Accuracy||To Hit}}
* +1 Damage
* +1 Damage
** This is increased at Cleric level 4, 8, 12, 15 and 20
** This is increased at Cleric level 4, 8, 12, 15 and 20

Latest revision as of 19:32, 24 July 2024


Feat Domain of War Icon.png

Domain of War

Type: Passive
Prerequisites:
Description: Filled with the spirit of battle you gain +1 to hit and damage with melee and ranged weapons. This bonuses increases by 1 at 4th, 8th, 12th, 16th and 20th level. When using turn undead you and your party gain a bonus to melee and ranged attack power equal to half your Cleric level for 20 seconds.
Benefits:
  • +1 To Hit
  • +1 Damage
    • This is increased at Cleric level 4, 8, 12, 15 and 20
  • Using Turn Undead grants you and your party members:
    • A bonus to melee and ranged attack power equal to half your Cleric level
    • Lasts for 20 seconds
Notes:

The following feats are available to select during level up as part of this domain.

Level Feat
5 Improved Domain of War
9 Greater Domain of War
14 Master of the Domain of War