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| <p>Unlike Heroic Past Life Feats, there is only one kind of Epic Past Life Feat, but every Epic Past Life Feat has both an Active and a Passive component. </p><p>The active portion is a stance that is toggled on or off, with only 1 active stance allowed per Epic Destiny Sphere. </p><p>The passive portion is active continuously, and stacks up to 3 times with itself and stacks with similar or same bonuses from other sources, including other Past Life Feats </p><p>With 3 stacks of each past life and 3 past lives per sphere, there is a maximum of 9 stacks of the Passive Bonus from that sphere.</p><p>If you Epic Reincarnate a second, third, etc. time, you keep your old Past Life feat(s) from your previous incarnation(s), and add another from your chosen sphere from this life. Each feat can be stacked up to three times.</p> | | <p>Unlike Heroic Past Life Feats, there is only one kind of Epic Past Life Feat, but every Epic Past Life Feat has both an Active and a Passive component. </p><p>The active portion is a stance that is toggled on or off, with only 1 active stance allowed per Epic Destiny Sphere. </p><p>The passive portion is active continuously, and stacks up to 3 times with itself and stacks with similar or same bonuses from other sources, including other Past Life Feats </p><p>With 3 stacks of each past life and 3 past lives per sphere, there is a maximum of 9 stacks of the Passive Bonus from that sphere.</p><p>If you Epic Reincarnate a second, third, etc. time, you keep your old Past Life feat(s) from your previous incarnation(s), and add another from your chosen sphere from this life. Each feat can be stacked up to three times.</p> |
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| {{FeatDPLTable|EpicPL Feats}} | | ===Arcane Sphere=== |
| | {{FeatDPLTable|Arcane Sphere Epic Past Life}} |
| | |
| | ===Divine Sphere=== |
| | {{FeatDPLTable|Divine Sphere Epic Past Life}} |
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| | ===Martial Sphere=== |
| | {{FeatDPLTable|Martial Sphere Epic Past Life}} |
| | |
| | ===Primal Sphere=== |
| | {{FeatDPLTable|Primal Sphere Epic Past Life}} |
Unlike Heroic Past Life Feats, there is only one kind of Epic Past Life Feat, but every Epic Past Life Feat has both an Active and a Passive component.
The active portion is a stance that is toggled on or off, with only 1 active stance allowed per Epic Destiny Sphere.
The passive portion is active continuously, and stacks up to 3 times with itself and stacks with similar or same bonuses from other sources, including other Past Life Feats
With 3 stacks of each past life and 3 past lives per sphere, there is a maximum of 9 stacks of the Passive Bonus from that sphere.
If you Epic Reincarnate a second, third, etc. time, you keep your old Past Life feat(s) from your previous incarnation(s), and add another from your chosen sphere from this life. Each feat can be stacked up to three times.
Arcane Sphere[edit]
Feat
|
Type
|
Benefits
|
Prerequisites / Auto Granted
|
|
Active and Passive
|
- When active: by
- +1% per stack of Acid, Cold, Electric, and Fire damage Absorption
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active: Cooldowns on your spells are reduced by
- 1 Stack: 3%
- 2 Stacks: 6%
- 3 Stacks: 10%
- +1% per stack of Acid, Cold, Electric, and Fire damage Absorption
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active: by
- +1 Spell Penetration per stack
- +1% per stack of Acid, Cold, Electric, and Fire damage Absorption
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- 1 enhancement bonus per stack to your main hand weapon
- +1% per stack of Acid, Cold, Electric, and Fire damage Absorption
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- +3% Critical Chance with Acid, Cold, Electric, Fire, and Sonic Spells per stack
- +1% per stack of Acid, Cold, Electric, and Fire damage Absorption
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
Divine Sphere[edit]
Feat
|
Type
|
Benefits
|
Prerequisites / Auto Granted
|
|
Active and Passive
|
- When active:
- +5 Positive, Negative and Repair Healing Amplification per stack
- +3 Physical Resistance per stack
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- 10% damage reduction gainst Acid, Cold, Electric, and Fire damage per stack
- +3 Physical Resistance per stack
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- +1 to all Saving Throws per stack
- +3 Physical Resistance per stack
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- +10 Positive and Negative Energy Spell Power per stack
- +3 Physical Resistance per stack
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
Martial Sphere[edit]
Feat
|
Type
|
Benefits
|
Prerequisites / Auto Granted
|
|
Active and Passive
|
- When active:
- +2 to Tactics DCs per stack
- +1 to Assassinate DCs per stack
- +2 Armor Class per stack
- +1 Armor Class per 10 character levels
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- +3% Doublestrike per stack
- +2 Armor Class per stack
- +1 Armor Class per 10 character levels
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- +2 Armor Class per stack
- +1 Armor Class per 10 character levels
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- +1 to all skills per stack
- +2 Armor Class per stack
- +1 Armor Class per 10 character levels
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- +3% Trap Damage Absorption per stack
- +2 Armor Class per stack
- +1 Armor Class per 10 character levels
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
Primal Sphere[edit]
Feat
|
Type
|
Benefits
|
Prerequisites / Auto Granted
|
|
Active and Passive
|
- When active:
- +2 to attack per stack
- +2 Damage per stack if using Two Handed Fighting
- +3 Maximum Hit Points per stack
- +4 Maximum Hit Points per 10 character levels
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- +7% chance to produce random effects. Cooldown is reduced per stack
- +3 Maximum Hit Points per stack
- +4 Maximum Hit Points per 10 character levels
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- +3 Maximum Hit Points per stack
- +4 Maximum Hit Points per 10 character levels
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|
|
Active and Passive
|
- When active:
- Each minute you heal 5 Hit Points with positive energy plus 5 Hit Points per every 5 character level
- The healing is multiplied by the number of stacks
- +3 Maximum Hit Points per stack
- +4 Maximum Hit Points per 10 character levels
- Stacks up to 3 times
|
Prerequisites:
Epic Reincarnation
|