Difference between revisions of "Absolute Zero (Feat)"

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Latest revision as of 16:32, 9 March 2022


Feat Absolute Zero Icon.png

Absolute Zero

Type: Active
Prerequisites:
Activation Cost: 10 Spell Points
Cooldown Timer: 25 seconds
Description: Attempt to lock a single enemy in ice permanently. Enemies must succeed on a Will save vs DC (15 + Warlock level + Charisma Mod) or be forever trapped in solid ice. Enemies made of fire will instead be destroyed with no save. Does not affect bosses.
Benefits:
  • Activate to:
    • Lock a single enemy in a permanent block of ice
    • Will DC: 10 + Warlock Level + Charisma Modifier save negates this effect
    • Fire based enemies will instead be destroyed
Automatic Grant:
  • This feat is granted free to Warlock at class level 15