Difference between revisions of "Wild Shape: Wolf"
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MNDeveloper (talk | contribs) (Created page with "{{Template:Feat |name = Wild Shape: Wolf |type = Active |tier = Class |autogrant= |prerequisites = * {{FeatPrerequisite|Class|Druid|2}} |classrequirements= |duration = Perman...") |
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You now attack with tooth and claw using the stats of whatever weapon held in your right hand. Shields work normally but you cannot shield bash. | You now attack with tooth and claw using the stats of whatever weapon held in your right hand. Shields work normally but you cannot shield bash. | ||
You are considered an animal. If you are a Warforged, you are no longer considered a Living Construct, and can now be healed normally | You are considered an animal. If you are a Warforged, you are no longer considered a Living Construct, and can now be healed normally by positive energy spells, and you become immune to repair spells. | ||
You cannot use wands or scrolls while in animal form. | You cannot use wands or scrolls while in animal form. | ||
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* -2 penalty to Intelligence | * -2 penalty to Intelligence | ||
* -2 penalty to Charisma | * -2 penalty to Charisma | ||
* Spell cooldowns (unless animal form spells) increase | * Spell cooldowns (unless animal form spells) increase by 2.5 times | ||
* You attack with tooth and claw using the stats of the weapon in your right hand. | * You attack with tooth and claw using the stats of the weapon in your right hand. | ||
|notes = | |notes = |
Latest revision as of 03:04, 19 February 2020
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