Difference between revisions of "Path of Harmonious Balance: Fists of Light"

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|cooldown =3
|cooldown =3
|activationcost=10 Ki
|activationcost=10 Ki
|description = You have chosen to follow the path of light. You seek to be at harmony with the world, and your training will reflect your philosophy. You can activate this ability to channel energy into your attack, dealing +15% Damage and 4 to 24 additional Light damage, and applying a healing shield to your target which heals your allies that strike your target. On a vorpal strike (natural 20 followed by critical confirmation), you deal an additional 1 to 50 positive energy damage to undead. Both sets of damage scale with melee power.
|description = You have chosen to follow the path of light. You seek to be at harmony with the world, and your training will reflect your philosophy.  
|benefits=  
|benefits=  
* +15% damage
* +15% damage
* +{{Dice||4|6}} Light Damage
* +{{Dice||4|6}} Light Damage
* Applies a healing shield to your target which heals your allies that strike your target
* On Vorpal:
* On Vorpal:
** Deal an additional {{Dice||1|50}} Positive Energy damage to undead
** Deal an additional {{Dice||1|50}} Positive Energy damage to undead

Latest revision as of 04:11, 1 March 2025


Feat Path of Harmonious Balance- Fists of Light Icon.png

Path of Harmonious Balance: Fists of Light

Type: Active
Prerequisites:
Duration: 6 seconds
Activation Cost: 10 Ki
Cooldown Timer: 3 seconds
Description: You have chosen to follow the path of light. You seek to be at harmony with the world, and your training will reflect your philosophy.
Benefits:
  • +15% damage
  • +4d6 Light Damage
  • On Vorpal:
    • Deal an additional 1d50 Positive Energy damage to undead
  • All damage scale with Melee Power
Bonus Classes:
  • Monk
  • Dragon Disciple