Difference between revisions of "Improved Critical: Bludgeoning Weapons"

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|duration =
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|description = Increase the base critical hit threat range of any bludgeoning weapon you use. The increase is equal to the normal range of the weapon type your are wielding. This feat does not stack with item effects that double threat range like keen and impact.
|description = Increases the base critical hit threat range of any bludgeoning weapon you use. The increase is equal to the normal range of the weapon type your are wielding (1-3). This feat does not stack with item effects that double threat range like keen and impact.
|benefits=
|benefits=
* +1 Critical Hit change when wielding a:
* +1 Critical Hit change when wielding a:
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* {{FeatClassBonus|Artificer}}
* {{FeatClassBonus|Artificer}}
* {{FeatClassBonus|Dragon Lord}}
* {{FeatClassBonus|Fighter}}
* {{FeatClassBonus|Fighter}}
|autoonly=
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|icon=Improved Critical- Bludgeoning Weapons
|icon=Improved Critical- Bludgeoning Weapons
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Latest revision as of 19:24, 8 February 2024


Improved Critical- Bludgeoning Weapons Icon.png

Improved Critical: Bludgeoning Weapons

Type: Passive
Prerequisites:
Description: Increases the base critical hit threat range of any bludgeoning weapon you use. The increase is equal to the normal range of the weapon type your are wielding (1-3). This feat does not stack with item effects that double threat range like keen and impact.
Benefits:
  • +1 Critical Hit change when wielding a:
    • Club
    • Greatclub
    • Handwraps
    • Heavy Mace
    • Light Hammer
    • Light Mace
    • Maul
    • Morningstar
    • Quarterstaff
    • Warhammer
  • +1 Critical Hit chance when:
    • Using unarmed attacks
    • When attacking from an animal form
Bonus Classes:
  • Artificer
  • Dragon Lord
  • Fighter