Difference between revisions of "Improved Critical: Piercing Weapons"

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|duration =
|duration =
|cooldown =
|cooldown =
|description = Increase the base critical hit threat range of any piercing weapon you use. The increase is equal to the normal range of the weapon type your are wielding. This feat does not stack with item effects that double threat range like keen and impact.
|description = Increases the base critical hit threat range of any piercing weapon you use. The increase is equal to the normal range of the weapon type your are wielding (1-3). This feat does not stack with item effects that double threat range like keen and impact.
|benefits=
|benefits=
* +1 Critical Hit change when wielding a:
* +1 Critical Hit change when wielding a:
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** Rapier
** Rapier
|notes =
|notes =
|classbonus={{FeatClassBonus|Fighter}}
|classbonus=
* {{FeatClassBonus|Dragon Lord}}
* {{FeatClassBonus|Fighter}}
|autoonly=
|autoonly=
|icon=Improved Critical- Piercing Weapons
|icon=Improved Critical- Piercing Weapons
}}
}}

Latest revision as of 19:24, 8 February 2024


Improved Critical- Piercing Weapons Icon.png

Improved Critical: Piercing Weapons

Type: Passive
Prerequisites:
Description: Increases the base critical hit threat range of any piercing weapon you use. The increase is equal to the normal range of the weapon type your are wielding (1-3). This feat does not stack with item effects that double threat range like keen and impact.
Benefits:
  • +1 Critical Hit change when wielding a:
    • Heavy Pick
    • Light Pick
  • +2 Critical Hit change when wielding a:
    • Dagger
    • Short Sword
  • +3 Critical Hit change when wielding a:
    • Rapier
Bonus Classes:
  • Dragon Lord
  • Fighter