Difference between revisions of "Past Life: Arcane Initiate"

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|description =You recall more about your past life as a wizard. You have +1 to the DC's of spells you cast and can cast the magic missile spell ten times per rest, creating a missile of magical energy that darts forth and unerringly strikes its target inflicting 1d2+3 force damage. For every 2 caster levels beyond first you gain an additional missile, maximum 10 missiles.   
|description =You recall more about your past life as a wizard. You have +1 to the DC's of spells you cast and can cast the magic missile spell ten times per rest, creating a missile of magical energy that darts forth and unerringly strikes its target inflicting {{Dice||1|2|3}} force damage. For every 2 caster levels beyond first you gain an additional missile, maximum 10 missiles.   
|benefits=
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* +1 to the DC's of all spells
* +1 to the DC's of all spells

Revision as of 20:20, 13 September 2018



Feat Past Life - Wizard Icon.png

Past Life: Arcane Initiate

Type: Active
Prerequisites: Past Life: Wizard
Description: You recall more about your past life as a wizard. You have +1 to the DC's of spells you cast and can cast the magic missile spell ten times per rest, creating a missile of magical energy that darts forth and unerringly strikes its target inflicting 1d2+3 force damage. For every 2 caster levels beyond first you gain an additional missile, maximum 10 missiles.
Benefits:
  • +1 to the DC's of all spells
  • Can cast Magic Missile 10 times per rest
    • 1d4+1 damage per missile
    • Max 10 Missiles (at caster level 21)
Cannot be Selected as a Feat