|Exotic Weapon Proficiency
Minimum Level: 15
Bound to Account on Acquire
Base Damage: 11.00
Damage Types: Bludgeon, Magic
Critical Roll: 19 - 20 / x2
Attack Mod: STR
Damage Mod: STR
- +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
- Transmuted Platinum: This weapon, made of transmuted platinum, is slightly magically unstable, and has a chance to transfer its magic to those it strikes. Struck enemies have a small chance to turn into transmuted platinum, preventing all movement, with a DC of 35 negating this effect.
- Impact: Passive: The base critical threat range is doubled. This does not stack with the Improved Critical Feat. Vorpal strikes by this weapon also bypass all Fortification.
- Lesser Boneshatter: This weapon is powerful enough to shatter the bones of those it strikes. On an attack roll of 20 which is confirmed a critical hit, the weapon breaks multiple bones in the target's body, causing significant impairment. Creatures with skeletons take 10d6 damage and will have their movement and attacks slowed by 25% and their attack damage reduced by 25% when their bones are shattered.
- Seeker +8: +8 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
- Doublestrike +9%: This item grants a +9% Enhancement bonus to activate a doublestrike on your melee attacks.
- Spiked: This weapon is studded with vicious spikes, causing to to deal piercing damage in addition to its normal damage types.
- Red Augment Slot: Empty
|Part of the Family:
- +10% Artifact bonus to Doublestrike
- +10 Artifact bonus to Melee Power
- +5% Artifact bonus to damage versus the Helpless
- +5% Artifact bonus to Fortification Bypass
Material: This item is made out of: Cloth
Hardness: 28 Durability: 270
|Dust those knuckles, punk.|
|Base Value: 6,003