Platinum Knuckles

From DDO Compendium

Platinum Knuckles Icon.png

Platinum Knuckles
Exotic Weapon Proficiency

Minimum Level: 15
Bound to Account on Acquire
Base Damage: 11.00
Damage: 1.5[1d6]+5
Damage Types: Bludgeon, Magic
Critical Roll: 19 - 20 / x2
Attack Mod: STR
Damage Mod: STR

  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Transmuted Platinum: This weapon, made of transmuted platinum, is slightly magically unstable, and has a chance to transfer its magic to those it strikes. Struck enemies have a small chance to turn into transmuted platinum, preventing all movement, with a DC of 35 negating this effect.
  • Impact: Passive: The base critical threat range is doubled. This does not stack with the Improved Critical Feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Lesser Boneshatter: This weapon is powerful enough to shatter the bones of those it strikes. On an attack roll of 20 which is confirmed a critical hit, the weapon breaks multiple bones in the target's body, causing significant impairment. Creatures with skeletons take 10d6 damage and will have their movement and attacks slowed by 25% and their attack damage reduced by 25% when their bones are shattered.
  • Seeker +8: +8 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
  • Doublestrike +9%: This item grants a +9% Enhancement bonus to activate a doublestrike on your melee attacks.
  • Spiked: This weapon is studded with vicious spikes, causing to to deal piercing damage in addition to its normal damage types.
Red Augment Slot: Empty
Part of the Family: 
  • 3 Pieces Equipped:
+10% Artifact bonus to Doublestrike
+10 Artifact bonus to Melee Power
+5% Artifact bonus to damage versus the Helpless
+5% Artifact bonus to Fortification Bypass

Material: This item is made out of: Cloth
Hardness: 28 Durability: 270

Dust those knuckles, punk.
Base Value: 6,003 Platinum 0.50 lbs
Where To Find: Just Business (Heroic), End Chest
Extra Details: These Handwraps take both your Gloves and Weapon slots - equipping a pair of gloves will unequip these handwraps, and vice versa.
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