Child of Nature

From DDO Compendium

Enhancement Child of Nature Icon.png

Child of Nature

Ranks: 1
Points (per rank): 1
Benefits:

Spell Entangle Icon.pngSpell-Like Ability:
Entangle
Metamagic: Embolden, Enlarge, Heighten, Quicken
Cooldown: 3 Seconds
Activation Cost: 1 Hit Point and 10 Spell Points

Primal magic awakens plants and vines to grasp at the caster's enemies. Entangled creatures suffer a 90% penalty to movement speed, a 50% attack speed penalty, and a -1 penalty to attack rolls, AC, and Reflex. A successful Reflex save negates this effect. Entangled creatures may leave the affected area to to escape it's effects, or attempt to make a Strength check every 2 seconds to negate. Area of effect fire spells will destroy these vines and free any entangled creatures. Incorporeal creatures and oozes are naturally immune. Fire elementals and other fire creatures areimmune because they burn through the plants.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.


Reflex DC: 10 + Half Character Level + Wisdom Modifier

Requirements
Enhancement Child of Nature Icon.png

Elf - Child of Nature

  • 1 Points spent in Tree
Enhancement Child of Nature Icon.png

Wood Elf - Child of Nature

  • 1 Points spent in Tree