Difference between revisions of "Two Handed Fighting"
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|duration = | |duration = | ||
|cooldown = | |cooldown = | ||
|description = While Two-Handed Fighting: +60% Strikethrough Chance, You also gain a +2 Combat Style bonus to Melee Power while Two-Handed Fighting. | |description = While Two-Handed Fighting: +60% Strikethrough Chance, You also gain a +2 Combat Style bonus to Melee Power while Two-Handed Fighting. In addition, While using a Two Handed Weapon (not including Bastard Sword, Dwarven Waraxe, or Druid Animal Forms), your Ability Score bonus to damage improves by 25%. | ||
|benefits=While wielding a Two-Handed Weapon: | |benefits=While wielding a Two-Handed Weapon: | ||
* +60% Strikethrough Chance | * +60% Strikethrough Chance | ||
* +2 Combat Style bonus to Melee Power. | * +2 Combat Style bonus to Melee Power. | ||
* Your Ability Score bonus to damage improves | * Your Ability Score bonus to damage improves by 25%. | ||
** Except for Bastard Sword, Dwarven Waraxe, or Druid Animal Forms | ** Except for Bastard Sword, Dwarven Waraxe, or Druid Animal Forms | ||
|notes =For purpose of this feat, you are considered to be Two-Handed Fighting while using a Two-Handed Melee Weapon (not including Handwraps). You are also considered to be Two-Handed Fighting while wielding a Bastard Sword or Dwarven Waraxe in your main hand and a Shield, Orb, Rune Arm, or Nothing in your off-hand. You are not considered to be Two Handed Fighting while in Druid Animal Forms. | |notes =For purpose of this feat, you are considered to be Two-Handed Fighting while using a Two-Handed Melee Weapon (not including Handwraps). You are also considered to be Two-Handed Fighting while wielding a Bastard Sword or Dwarven Waraxe in your main hand and a Shield, Orb, Rune Arm, or Nothing in your off-hand. You are not considered to be Two Handed Fighting while in Druid Animal Forms. | ||
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Strikethrough grants a chance for you melee attacks to attack a second target. Strikethrough begins at 20% while Two-Handed Fighting, and if Strikethrough is over 100%, you will always attack a second target with a chance to attack a third. If it is over 200%, you will always attack a third target with a chance to attack a fourth. | Strikethrough grants a chance for you melee attacks to attack a second target. Strikethrough begins at 20% while Two-Handed Fighting, and if Strikethrough is over 100%, you will always attack a second target with a chance to attack a third. If it is over 200%, you will always attack a third target with a chance to attack a fourth. | ||
If it is over 300%, you will always attack a fourth target with a chance to attack a fifth. | If it is over 300%, you will always attack a fourth target with a chance to attack a fifth. | ||
If it is over 500%, you will always attack | If it is over 500%, you will always attack five targets. | ||
|classbonus= | |classbonus= | ||
* {{FeatClassBonus|Artificer}} | * {{FeatClassBonus|Artificer}} |
Revision as of 14:39, 25 February 2021
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