Benefits:
The following base finishing moves are automatically granted:
- Aligning the Heavens: Water:Light:Water Finisher - Activate this finisher to cleanse the local area of anything that might make spellcasting difficult:
- Reduces the spell point costs of all nearby allies by a 25% for a short period of time.
- Dance of Clouds: Air:Light:Air Finisher - Activate this finisher to wrap all nearb allies in the stuff of clouds for a short period of timeL
- Grasp of the Earth Dragon: Earth:Light:Earth Finisher - Activate this finisher to fill all nearby allies with the strength of the earth:
- Grants immunity to Daze, Stun, and sleep for a short period of time
- Walk of the Sun: Fire:Light:Fire Finisher - Activate this finisher to heighten the fireburning within the hearts of your allies:
- Grants bonus to hit, skill checks, and saves for a short period of time
- Healing Ki: Light:Light:Light Finisher - Activate this finisher to heal all nearby allies with positive energy:
- Heals allies with 1d4 positive energy for every monk level
|