Legendary Master Transmuter's Staff

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Revision as of 23:52, 18 April 2023 by MNDeveloper (talk | contribs)
The page contains information retrieved from either Lamannia or the forums that is scheduled for a future release.

This information is scheduled to be released when U59 goes live.

Master Transmuter's Staff Icon.png

Legendary Master Transmuter's Staff
Quarterstaff

Accepts Sentience
Simple Weapon Proficiency

Minimum Level: 31
Bound to Account on Acquire
Base DamageGreyQuestion.png: 50.05
Damage: 5[1d6]+15
Damage Types: Bludgeon, Magic
Critical Roll: 19 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
Spell Disintegrate Icon.pngDisintegrate
Target: Foe, Directional, Breakable
Duration: Instantaneous
School: Transmutation (Untyped)
A sickly green ray emanates forth, doing 8 to 12 damage per caster level to the target (up to a max of 160 to 240 damage at caster level 20). Anything reduced to 0 hit points is disintegrated. A successful Fortitude save reduces this damage to 10 to 30. As a ray this spell has double normal range.
Caster Level: 11
3 / 3 Charges(Recharged/Day: 3)

Material: This item is made out of: Wood
Hardness: 41 Durability: 390

This magnificent staff was very likely a relic created by Mordain the Fleshweaver. It was probably shattered at some point long ago, with its two halves being scattered across Droaam until they were reforged into a single weapon again.
Base Value: 12,400 Platinum2 Copper 4 lbs