Difference between revisions of "Touch of Despair"

From DDO Compendium
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|cooldown =
|cooldown =
|activationcost=10 Ki
|activationcost=10 Ki
|description ={{FinishingMove|Dark|Dark|Dark}} Finisher - You deal +1[W] damage with this attack. You strike your opponent down with a terrible curse, halving all positive energy healing done to the target, reducing its fortification by 25%, and increasing its negative energy vulnerability by 25%. A successful Fortitude save negates this effect. (DC 10 + Monk Level + Wisdom mod) The target receives periodic saves to attempt to break free of this effect.
|description ={{FinishingMove|Dark|Dark|Dark}} Finisher - You strike your opponent down with a terrible curse, halving all positive energy healing done to the target, reducing its fortification by 25%, and increasing its negative energy vulnerability by 25%. A successful Fortitude save negates this effect. (DC 10 + Monk Level + Highest of Dex/Wis mod + Assassinate DCs). The target receives periodic saves to attempt to break free of this effect.
|benefits=
|benefits=
* {{FinishingMove|Dark|Dark|Dark}} Finisher
* {{FinishingMove|Dark|Dark|Dark}} Finisher
** +1[W]
** 30% Damage
** Halves all positive energy healing done to the target
** Halves all positive energy healing done to the target
** -25% {{FeatItemEnchantment|Fortification}}
** -25% {{FeatItemEnchantment|Fortification}}
** +25% Negative Energy Vulnerability
** +25% Negative Energy Vulnerability
*** {{SaveDC|Fortitude|10|Monk|Wisdom||color}} save negates this effect
*** {{SaveDC|Fortitude|10|Monk|Highest of Dexterity or Wisdom|Assassinate|color}} save negates this effect
|classbonus=
|classbonus=
|autoonly=True
|autoonly=True

Revision as of 18:05, 5 October 2023


Feat Touch of Despair Icon.png

Touch of Despair

Type: Active
Prerequisites: None
Duration: 60 seconds
Activation Cost: 10 Ki
Description: Dark:Dark:Dark Finisher - You strike your opponent down with a terrible curse, halving all positive energy healing done to the target, reducing its fortification by 25%, and increasing its negative energy vulnerability by 25%. A successful Fortitude save negates this effect. (DC 10 + Monk Level + Highest of Dex/Wis mod + Assassinate DCs). The target receives periodic saves to attempt to break free of this effect.
Benefits:
  • Dark:Dark:Dark Finisher
    • 30% Damage
    • Halves all positive energy healing done to the target
    • -25% Fortification
    • +25% Negative Energy Vulnerability
      • Fortitude DC: 10 + Monk Level + Highest of Dexterity or Wisdom Modifier + Assassinate Bonus save negates this effect
Cannot be Selected as a Feat
Automatic Grant: