Difference between revisions of "Heroic Past Life Feats"

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Subsequent reincarnations allow you to keep your previous past life feats, and will add more.  Each class can have each of these feats stacked up to 3 times, accumulating the benefit.  So, if you had 3 Artificer past lives, you would take the benefit and multiply it by 3.  Beyond the third time there is no accumulated benefit.
Subsequent reincarnations allow you to keep your previous past life feats, and will add more.  Each class can have each of these feats stacked up to 3 times, accumulating the benefit.  So, if you had 3 Artificer past lives, you would take the benefit and multiply it by 3.  Beyond the third time there is no accumulated benefit.


Once you have a single past life in each of the classes that exist at the time, you have an option of another feat [[Heroic Past Live Feats#Completionist|Completionist]] which is not free.
Once you have a single past life in each of the classes that exist at the time, you have an option of another feat [[Heroic Past Life Feats#Completionist|Completionist]] which is not free.


=== Dominate Class ===
=== Dominate Class ===

Revision as of 17:42, 9 June 2018


Overview[edit]

Dungeons and Dragons Online supports the ability to take a character that is at least level 20 and reincarnate, using Heroic Reincarnation to take a character with a standard race to level 1, allow you to respec it into the same or different type of character. This process is also available to characters with iconic races using Iconic Reincarnation when you have reached level 30.

During this process, gives your character access to two new feats. One of these feats is passive, and you get for free, meaning it is automatically granted at level 1, and there is no action you have to take to use it. The other is a feat you have to purchase with using a standard feat slot.

Subsequent reincarnations allow you to keep your previous past life feats, and will add more. Each class can have each of these feats stacked up to 3 times, accumulating the benefit. So, if you had 3 Artificer past lives, you would take the benefit and multiply it by 3. Beyond the third time there is no accumulated benefit.

Once you have a single past life in each of the classes that exist at the time, you have an option of another feat Completionist which is not free.

Dominate Class[edit]

When a character does a reincarnation, the class that is used to determine which heroic past life feat that character will received is determined through the following steps:

  1. If there is a tie for the most levels (Rogue 10/Ranger 10), the determination is made using the following list, the class that is higher on the list is used
  2. If there is one class that has the most levels - use that class (Rogue 2/Fighter 18 uses Fighter)
    1. Barbarian
    2. Bard
    3. Cleric
    4. Fighter
    5. Paladin
    6. Ranger
    7. Rogue
    8. Sorcerer
    9. Wizard
    10. Monk
    11. Favored Soul
    12. Artificer
    13. Warlock
    14. Druid


Free Feats[edit]

Below is a list of all the free feats you can receive, and their benefits.

Icon Feat Description
File:Artificer Free Feet Icon.png Past Life: Artificer You were an Artificer in a past life. You occasionally find yourself tinkering with your gear. Each time you acquire this feat you gain:
  • +1 bonus to all Intelligence based skills
  • +1 bonus to Use Magic Device skill

This feat can be stacked up to three times.

File:Barbarian Free Feet Icon.png Past Life: Barbarian You were a Barbarian in a past life. You occasionally find yourself filled with a nearly irresistible urge to smash boxes. With your head. Each time you acquire this feat you gain:
  • 10 additional hit points.

This feat can be stacked up to three times.

Purchasable Feats[edit]

Below is a list of all the feats you can purchase during the leveling of your character. These feats take up a normal feat slot.

Icon Feat Description
File:Artificer Purchase Feet Icon.png Past Life: Student of Artifice You recall more about your past life as an artificer. When you use a rod, staff, or wand, you have a 15% chance to retain essence and not expend a charge, and can produce an Enchant Armor or Enchant Weapons effect a total of ten times per rest. (Activate this artificer ability to increase the Enhancement Bonus of your target's currently equipped weapons or shields by 1, or to increase the Enhancement Bonus of your target's currently equipped armor by 1. An item can have only one temporary item enchantment at a time.)
File:Barbarian Purchase Feet Icon.png Past Life: Berserker's Fury You recall more about your past life as a barbarian. You gain +20 hit points, have +2 to your Intimidate skill and can enter a barbarian rage one additional time per rest, and enter a basic rage once per rest even if you do not have any other rage abilities. (Activate this barbarian ability to enter a bloodthirsty frenzy, granting you a +4 bonus to Strength and Constitution, a +2 Morale bonus to Will saves, and a -2 penalty to AC. When the rage ends, however, you will lose the hit points granted to you by increased Constitution and become fatigued. Your rage will last for 30 seconds.) This feat grants access to Racial and Class Toughness enhancements.