Difference between revisions of "Two Handed Fighting"
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|description = Increases the damage of glancing blow attacks when wielding a two-handed weapon. | |description = Increases the damage of glancing blow attacks when wielding a two-handed weapon. | ||
|benefits=While wielding a Two-Handed Weapon: | |benefits=While wielding a Two-Handed Weapon: | ||
* + | * +60% Strikethrough Chance | ||
* +2 Combat Style bonus to Melee Power. | |||
* +2 Combat Style bonus to Melee Power. | * Your Ability Score bonus to damage improves to 2x the Ability Score Modifier you use for damage | ||
|notes = | ** Except for Bastard Sword, Dwarven Waraxe, or Druid Animal Forms | ||
|notes =For purpose of this feat, you are considered to be Two-Handed Fighting while using a Two-Handed Melee Weapon (not including Handwraps). You are also considered to be Two-Handed Fighting while wielding a Bastard Sword or Dwarven Waraxe in your main hand and a Shield, Orb, Rune Arm, or Nothing in your off-hand. You are not considered to be Two Handed Fighting while in Druid Animal Forms. | |||
Strikethrough grants a chance for you melee attacks to attack a second target. Strikethrough begins at 20% while Two-Handed Fighting, and if Strikethrough is over 100%, you will always attack a second target with a chance to attack a third. If it is over 200%, you will always attack a third target with a chance to attack a fourth. | |||
If it is over 300%, you will always attack a fourth target with a chance to attack a fifth. | |||
If it is over 500%, you will always attack a five targets. | |||
|classbonus= | |classbonus= | ||
* {{FeatClassBonus|Artificer}} | * {{FeatClassBonus|Artificer}} |
Revision as of 11:53, 13 February 2020
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