Difference between revisions of "Touch of Despair"
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{{Template:Feat | {{Historic|U72}}{{Template:Feat | ||
|name =Touch of Despair | |name =Touch of Despair | ||
|type =Active | |type =Active | ||
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|subtier=Monk | |subtier=Monk | ||
|autogrant= | |autogrant= | ||
|prerequisites = | |prerequisites = | ||
|duration =60 | |duration =60 | ||
|cooldown = | |cooldown = | ||
|activationcost=10 Ki | |activationcost=10 Ki | ||
|description ={{FinishingMove|Dark|Dark|Dark}} Finisher - | |description ={{FinishingMove|Dark|Dark|Dark}} Finisher - You strike your opponent down with a terrible curse, halving all positive energy healing done to the target, reducing its fortification by 25%, and increasing its negative energy vulnerability by 25%. A successful Fortitude save negates this effect. (DC 10 + Monk Level + Highest of Dex/Wis mod + Assassinate DCs). The target receives periodic saves to attempt to break free of this effect. | ||
|benefits= | |benefits= | ||
* {{FinishingMove|Dark|Dark|Dark}} Finisher | * {{FinishingMove|Dark|Dark|Dark}} Finisher | ||
** | ** 30% Damage | ||
** Halves all positive energy healing done to the target | ** Halves all positive energy healing done to the target | ||
** -25% {{FeatItemEnchantment|Fortification}} | ** -25% {{FeatItemEnchantment|Fortification}} | ||
** +25% Negative Energy Vulnerability | ** +25% Negative Energy Vulnerability | ||
*** {{SaveDC|Fortitude|10|Monk|Wisdom||color}} save negates this effect | *** {{SaveDC|Fortitude|10|Monk|Highest of Dexterity or Wisdom|Assassinate|color}} save negates this effect | ||
|classbonus= | |classbonus= | ||
|autoonly=True | |autoonly=True |
Latest revision as of 04:31, 1 March 2025
The page contains information that has been removed from the game by SSG. This information was removed in U72. |
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