Difference between revisions of "Alchemical Spellcasting"

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Reactions come in three variants: {{ColorText|Orange|Pyrite}}, {{ColorText|Green|Verdanite}}, or {{ColorText|Purple|Orchidium}}. You can only be in one Reaction at a time, and casting an Alchemist spell from a Primer not associated with that Reaction will cancel the Reaction.
Reactions come in three variants: {{ColorText|Orange|Pyrite}}, {{ColorText|Green|Verdanite}}, or {{ColorText|Purple|Orchidium}}. You can only be in one Reaction at a time, and casting an Alchemist spell from a Primer not associated with that Reaction will cancel the Reaction.


Casting a {{ColorText|Red|Crimsonite}} spell and then a {{ColorText|Yellow|Gildleaf}} spell, or a {{ColorText|Yellow|Gildleaf} spell and then a {{ColorText|Red|Crimsonite}} spell, will activate a {{ColorText|Orange|Pyrite}} Reaction.
Casting a {{ColorText|Red|Crimsonite}} spell and then a {{ColorText|Yellow|Gildleaf}} spell, or a {{ColorText|Yellow|Gildleaf}} spell and then a {{ColorText|Red|Crimsonite}} spell, will activate a {{ColorText|Orange|Pyrite}} Reaction.


Casting a  {{ColorText|Yellow|Gildleaf}} spell and then a {{ColorText|Blue|Ceruleite}} spell, or a {{ColorText|Blue|Ceruleite} spell and then a {{ColorText|Yellow|Gildleaf}} spell, will activate a {{ColorText|Green|Verdanite}} Reaction.
Casting a  {{ColorText|Yellow|Gildleaf}} spell and then a {{ColorText|Blue|Ceruleite}} spell, or a {{ColorText|Blue|Ceruleite}} spell and then a {{ColorText|Yellow|Gildleaf}} spell, will activate a {{ColorText|Green|Verdanite}} Reaction.


Casting a {{ColorText|Red|Crimsonite}} spell and then a {{ColorText|Blue|Ceruleite}} spell, or a {{ColorText|Blue|Ceruleite} spell and then a {{ColorText|Red|Crimsonite}} spell, will activate a {{ColorText|Purple|Orchidium}} Reaction.
Casting a {{ColorText|Red|Crimsonite}} spell and then a {{ColorText|Blue|Ceruleite}} spell, or a {{ColorText|Blue|Ceruleite}} spell and then a {{ColorText|Red|Crimsonite}} spell, will activate a {{ColorText|Purple|Orchidium}} Reaction.


Each Reaction does something unique for 12 seconds upon switching into that Reaction:
Each Reaction does something unique for 12 seconds upon switching into that Reaction:

Revision as of 23:37, 17 January 2020


Feat Alchemical Spellcasting Icon.png

Alchemical Spellcasting

Type: Passive
Prerequisites: None
Description: Alchemists have a unique way of combining their spells as they cast them. As an Alchemist, your spells are each associated with a different primer: Crimsonite, Gildleaf, or Ceruleite. Casting a spell from a single Primer will activate a Reaction depending on the Primer of the spells cast.

Reactions come in three variants: Pyrite, Verdanite, or Orchidium. You can only be in one Reaction at a time, and casting an Alchemist spell from a Primer not associated with that Reaction will cancel the Reaction.

Casting a Crimsonite spell and then a Gildleaf spell, or a Gildleaf spell and then a Crimsonite spell, will activate a Pyrite Reaction.

Casting a Gildleaf spell and then a Ceruleite spell, or a Ceruleite spell and then a Gildleaf spell, will activate a Verdanite Reaction.

Casting a Crimsonite spell and then a Ceruleite spell, or a Ceruleite spell and then a Crimsonite spell, will activate a Orchidium Reaction.

Each Reaction does something unique for 12 seconds upon switching into that Reaction:

  • Pyrite Reaction: Fire, Cold, Electric, Acid and Poison Spellpower equal to (10 + 6x your Alchemist level) and a -50% Enhancement Bonus to Spell Point Cost
  • Verdanite Reaction: Positive and Negative Spellpower equal to (10 + 6x your Alchemist level) and Transmutation and Conjuration DCs equal to (1 + 1 for every 10 Alchemist Levels)
  • Orchidium Reaction: Physical Resistance Rating and Elemental Resistance equal to (10 + triple your Alchemist level)

Each Reaction does something unique that lasts for as long as you maintain that Reaction:

  • Pyrite Reaction: +1 Fire, Cold, Electric, Acid and Poison Spellpower per 2 Alchemist Levels
  • Verdanite Reaction: +1 Positive and Negative Spellpower per 2 Alchemist Levels
  • Orchidium Reaction: +1 Physical Resistance Rating per Alchemist Level
Benefits:
  • For 12 seconds upon entering:
    • Pyrite Reaction
      • Fire, Cold, Electric, Acid and Poison Spellpower equal to (10 + 6x your Alchemist level)
      • -50% Enhancement Bonus to Spell Point Cost
    • Verdanite Reaction
      • Positive and Negative Spellpower equal to (10 + 6x your Alchemist level)
      • Transmutation and Conjuration DCs equal to (1 + 1 for every 10 Alchemist Levels)
    • Orchidium Reaction
      • Physical Resistance Rating and Elemental Resistance equal to (10 + triple your Alchemist level)
  • While in:
    • Pyrite Reaction
      • +1 Fire, Cold, Electric, Acid and Poison Spellpower per 2 Alchemist Levels
    • Verdanite Reaction
      • +1 Positive and Negative Spellpower per 2 Alchemist Levels
    • Orchidium Reaction
      • +1 Physical Resistance Rating per Alchemist Level
Cannot be Selected as a Feat
Automatic Grant:
  • This feat is granted free to Alchemist at class level 1