Difference between revisions of "Healing Ki"
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|subtier=Monk | |subtier=Monk | ||
|autogrant= | |autogrant= | ||
* {{FeatAutoGrant|Feat|Path of Harmonious Balance}} | * {{FeatAutoGrant|Feat|Path of Harmonious Balance: Fists of Light}} | ||
|prerequisites = | |prerequisites = | ||
|duration = | |duration = | ||
|cooldown = | |cooldown = | ||
|activationcost=10 Ki | |activationcost=10 Ki | ||
|description =Light | |description ={{FinishingMove|Light|Light|Light}} Finisher - Activate this finisher to heal all nearby allies for 1 to 4 points of positive energy, plus an additional 1 to 4 for every monk level. | ||
D&D Dice: Heals allies with {{Dice||1|4}} positive energy for every monk level. | D&D Dice: Heals allies with {{Dice||1|4}} positive energy for every monk level. | ||
|benefits= | |benefits= | ||
* Light | * {{FinishingMove|Light|Light|Light}} Finisher | ||
** Heals allies with {{Dice||1|4}} positive energy for every monk level | ** Heals allies with {{Dice||1|4}} positive energy for every monk level | ||
|classbonus= | |classbonus= |
Latest revision as of 16:20, 17 May 2021
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