|Exotic Weapon Proficiency
Minimum Level: 32
Bound to Character on Acquire
Base Damage: 66.55
Damage Types: Slash, Magic
Critical Roll: 19 - 20 / x2
Attack Mod: STR
Damage Mod: STR
- +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
- Identity Crisis: Enemies hit by this weapon are plagued by visions of their past and future selves, significantly slowing their movements.
- Legendary Paralyzing: Any creature struck by this weapon must succeed on a Fortitude DC: 100 save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute. Certain creatures, such as the Undead and Constructs, cannot be paralyzed.
- Legendary Slay Living: On hit, this has a chance of snuffing the life from your foes, slaying them instantly. Struck enemies must make a Fortitude DC: 100 save or be slain.
- Flaming Blast 7: This weapon is sheathed in Fire, dealing 7d6 Fire damage a successful hit, and an additional 7d6 Fire damage on a critical hit.
- Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to he quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
- Orange Augment Slot: Empty
- Purple Augment Slot: Empty
|Legendary Forbidden Knowledge:
- +30 Profane Bonus to Physical Resistance Rating
- +3 Profane Bonus to all Ability Scores
- +4 Profane Bonus to Attack and Damage
- +15 Profane Bonus to Melee and Ranged Power
- +25 Profane Bonus to Universal Spell Power
- +3 Profane Bonus to Spell DCs
Material: This item is made out of: Adamantine
Hardness: 42 Durability: 400
|The moment a candle turns into an inferno, made manifest.|
|Base Value: 12,803 5