Conjuration II: Web

From DDO Compendium

Enhancement Web SLA Icon.png

Conjuration II: Web

Ranks: 1
Points (per rank): 1
Benefits:
Spell Web Icon.pngSpell-Like Ability:
Web
Metamagic: Embolden, Enlarge, Eschew Materials, Heighten, Quicken
Cooldown: 6 Seconds
Activation Cost: 3 Spell Points

Creates a many-layered mass of strong, sticky strands that entangle targets within them. A successful Reflex save negates this effect. Entangled creatures may attempt to make a Strength check every 2 seconds to escape. Area of effect fire spells will destroy these webs and free any entangled creatures. Incorporeal creatures, oozes, and spiders are naturally immune. Fire elementals and other fire creatures are immune because they burn through the webs.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Selection option for: Archmage Specialization II
Requirements
  • 5 Points spent
  • Conjuration I: Grease
  • Archmage Specialization I
  • Wizard 3