Difference between revisions of "Template:Weapon"
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{{#ifeq: {{lc:{{{type}}}}}|handwrap||<tr><td class="item-image">[[File:{{{name}}}.png|300px|]]</td></tr>}} | {{#ifeq: {{lc:{{{type}}}}}|handwrap||<tr><td class="item-image">[[File:{{{name}}}.png|300px|]]</td></tr>}} | ||
<tr> | <tr> | ||
<td class="extra-details"> | |||
{{#if: {{{droplocation|}}} | '''Drop Location:''' | {{#if: {{{droplocation|}}} | '''Drop Location:''' | ||
{{{droplocation}}}<br> | [[Category:Items without a Drop Location]]}} | {{{droplocation}}}<br> | [[Category:Items without a Drop Location]]}} | ||
{{#if: {{{details|}}} | '''Extra Details:''' | {{#if: {{{details|}}} | '''Extra Details:''' | ||
{{{details}}}<br>}} | {{{details}}}<br>}} | ||
{{#if: {{{upgradeable|}}} | '''Upgradeable:''' {{{upgradeable}}}<br>}} | {{#if: {{{upgradeable|}}} | '''Upgradeable:''' {{{upgradeable}}}<br>}} | ||
</td> | |||
</tr> | </tr> | ||
</table> | </table> |
Revision as of 15:21, 5 June 2018
{{Template:Weapon |name = |type = |minlevel = |binding = |proficiency = |basedamagerating = |damage = |damagetype = |critprofile = |attackmod = |damagemod = |enchantments = |description = |droplocation = |material = |hardness = |durability = |update = |details = |upgradeable = |restriction = }}
Weapon[edit]
This template is used to render information about a weapon. Example of the Template in Use: Riftmaker.
Usage[edit]
Parameter Documentation | |
name | The name of the weapon. |
type | What type of weapon is it. |
minlevel | Enter the minimum level required for the item, or leave blank if there is none. |
binding | How is this item bound - leave blank it is unbound. Possible Values:
|
proficiency | Enter the proficiency needed to wield this weapon Possible Values:
|
basedamagerating | Enter the base damage rating, as shown on the examine pane. |
damage | Enter the damage dice possible. Use Template:Dice to enter the information. |
damagetype | Enter the types of damage this weapons does. Use Template:DamageType to specify this. |
critprofile | Enter the critical profile, as shown on the examine pane. |
attackmod | Enter the base ability that modifies the attack roll on the weapon. Use Template:WeaponMod to specify this. |
damagemod | Enter the base ability that modifies the damage roll on the weapon. Use Template:WeaponMod to specify this. |
enchantments | These are a bulleted list of templates (each on its own line starting with an asterisk) found in Enchantment Templates. If the enchantment is a one just for this item, just enter the information directly. The enchantment that is added because of the material (i.e. Flametouched Iron) is automatically added. |
description | Enter the description that is on the examine window at the bottom. |
droplocation | This specifies information on where this drops. Use Template:DropLocation to specify it. IF there is more than one, put each on its own line starting with an asterisk. |
material | Enter what the item is made from (i.e. Leather, Glass, Gem, Flametouched Iron). |
hardness | Enter the hardness shown in the examine window. |
durability | Enter the maximum durability value shown in the examine window. |
update | Which update was this item added to the game in. |
details | Enter any details that a player may need to know about this (i.e. if not working correctly, etc). |
upgradeable | If this item is upgradeable, use Template:ItemUpgrade. If there is more than one (i.e. it is in the middle of a crafting chain), include multiple templates in a bulleted list. |
restriction | This is used when there is some kind of restriction. If it is a trait (Lawful, Good, etc), use Template:ItemRequiredTrait. If there is a race restriction, use Template:ItemRestrictedRace. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.