Difference between revisions of "Fell Shiv (ML 27)"

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{{Template:Weapon
{{UpdateChanged|U62|Base Damage|U62 Weapon Changes}}{{Template:Weapon
|name = Fell Shiv
|name = Fell Shiv
|type = Dagger
|type = Dagger
Line 10: Line 10:
|damagetype = {{DamageType|Pierce|Magic}}
|damagetype = {{DamageType|Pierce|Magic}}
|critprofile = {{ItemCritProfile|19|2}}
|critprofile = {{ItemCritProfile|19|2}}
|attackmod = {{WeaponMod|STR}}
|attackmod = {{AttackMod|STR}}
|damagemod = {{WeaponMod|STR}}
|damagemod = {{WeaponMod|STR}}
|enchantments =  
|enchantments =  
* {{EnhancementBonus|4}}
* {{EnhancementBonus|4}}
* {{Vorpal|Greater}}
* {{Vorpal|Greater}}
* {{Augment|Red}}
* One of the following:
* One of the following:
** {{Dazing|VI}}
** {{Dazing|VI}}
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** {{Stumbling|6}}
** {{Stumbling|6}}
** {{Sundering|VI}}
** {{Sundering|VI}}
|emptyaugments={{EmptyAugments|Red}}
|description = The hidden knife is often the deadliest.  
|description = The hidden knife is often the deadliest.  
|droplocation =  
|droplocation =  
{{DropLocation|The Thrill of the Hunt|[[Devouring Shadow]] Chest||Epic Elite}}
{{DropLocation|The Thrill of the Hunt|[[Devouring Shadow]] Chest||Epic Elite|True}}
|material = Steel
|material = Steel
|hardness = 28
|hardness = 28

Latest revision as of 13:22, 23 October 2023

The page has not been updated for changes in release U62.
Base Damage

Fell Shiv Icon.png

Fell Shiv
Dagger

Accepts Sentience
Simple Weapon Proficiency

Minimum Level: 27
Bound to Character on Equip
Base DamageGreyQuestion.png: 12.65
Damage: 3[1d4]+4
Damage Types: Pierce, Magic
Critical Roll: 19 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +4 Enhancement Bonus: Weapons and Shields: +4 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +4 enhancement bonus to Armor Class.
  • Greater Vorpal: Passive: +0.5[W] damage dice.
    On Vorpal Hit: If your target has fewer than 2000 Hit Points, they are Instantly Slain. If your target has above 2000 Hit Points, they take 200 damage.
  • One of the following:
    • Dazing VI: On hit: Your target suffers a -1 Penalty to Will Saving Throws for 6 seconds. This effect stacks up to 5 times. This effect may only occur on-hit once every three seconds. Passive: The DC of the saving throw to resist your Stunning Blow and Stunning Fist combat feats is increased by 11.
    • Deception: 5% chance on hit: Your target becomes bluffed for 4 seconds. Bluffed enemies can be targeted by Sneak Attacks even while targeting you. Passive: +6 to hit and +12 to damage to attacks that qualify as Sneak Attacks
    • Doublestrike +6%: This item grants a +6% Enhancement bonus to activate a doublestrike on your melee attacks.
    • Ghostbane VI: On Hit: 6d6 Bane Damage vs. Undead. (Bane damage cannot be resisted.)
      Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
    • Heartseeker VI: On Critical Hit: 13d6 piercing damage from weapons with x2 Critical Multiplier, 13d8 piercing damage from weapons with a x3 Critical Multiplier, and 13d10 piercing damage from weapons with a x4 or greater Critical Multiplier.
    • Improved Disruption: On Hit: 4d6 Bane damage to Undead
      On Vorpal Hit: If an undead struck by this weapon his fewer than 1500 Hit Points it is instantly slain, If the undead has above 1500 Hit Points, it takes 150 damage.
    • Improved Smiting: On Hit: 4d6 Bane damage to Constructs. On Vorpal Hit: If an Construct struck by this weapon has fewer than 1500 Hit Points, it is instantly slain. If an Construct has above 1500 Hit Points, it takes 150 damage.
    • Riposte VI: When missed by an attack: Deals 6d4 damage to your attacker. Passive: +3 Insight Bonus to Armor Class, +3 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
    • Stumbling 6: On Hit: Your target suffers a -1 Penalty to Reflex Saving Throws for 6 second. This effect stacks up to 5 times. This effect may only occur on-hit once every three seconds.
      Passive: The DC of the saving throw to resist your Trip combat feats is increased by .
    • Sundering VI: On Hit: Your target suffers a -1 Penalty to Fortitude Saving Throws for 6 second. This effect stacks up to 5 times. This effect may only occur on-hit once every three seconds.
      Passive: The DC of the saving throw to resist your Sunder combat feats is increased by 11.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Steel
Hardness: 28 Durability: 220

The hidden knife is often the deadliest.
Base Value: 10,800 Platinum 2 Gold 1.00 lbs
Fell Shiv.png
Where To Find: The Thrill of the Hunt (Epic Elite), Devouring Shadow Chest