Difference between revisions of "Category:Druid Class Feats"

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=== Level 1 ===
=== Level 1 ===
* <section begin=druid1 />[[Call Wolf Companion|Call Wolf Companion:]] <section end=druid1 /> Activate this ability to summon your [[Wolf Companion|wolf companion]].
* <section begin=druid1 />[[Call Wolf Companion|Call Wolf Companion:]] <section end=druid1 /> Activate this ability to summon your [[Wolf Companion|wolf companion]].
* <section begin=druid1 />[[Revive Wolf Companion|Revive Wolf Companion:]] <section end=druid1 /> Activate this ability revive your [[Wolf Companion|wolf companion]] three times per rest.
* <section begin=druid1 />[[Spontaneous Casting (Druid)|Spontaneous Casting]] <section end=druid1 /> You gain an additional spell preparation slot per spell level to cast Summon Nature's Ally spell of that level.
* <section begin=druid1 />[[Spontaneous Casting (Druid)|Spontaneous Casting]] <section end=druid1 /> You gain an additional spell preparation slot per spell level to cast Summon Nature's Ally spell of that level.
* <section begin=druid1 />[[Druidic Oath|Druidic Oath:]] <section end=druid1 /> Druids are prohibited from wearing metal armour, using metal shields, and using rune arms. Doing so suppresses your Druidic abilities. Warforged Druids are forbidden from taking armour feats other than [[Composite Plating]].
* <section begin=druid1 />[[Druidic Oath|Druidic Oath:]] <section end=druid1 /> Druids are prohibited from wearing metal armour, using metal shields, and using rune arms. Doing so suppresses your Druidic abilities. Warforged Druids are forbidden from taking armour feats other than [[Composite Plating]].
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=== Level 2 ===
=== Level 2 ===
* <section begin=druid2 />[[Wild Shape|Wild Shape (Wolf or Bear):]] <section end=druid2 /> Druids must pick between [[Wild Shape#Wolf|Wolf]] or [[Wild Shape#Bear|Bear]] for their first wild shape. They will receive the other shape at level 5.
* <section begin=druid2 />[[Wild Shape|Wild Shape (Wolf or Bear):]] <section end=druid2 /> Druids must pick between [[Wild Shape: Wolf|Wolf]] or [[Wild Shape: Bear|Bear]] for their first wild shape. They will receive the other shape at level 5.


=== Level 5 ===
=== Level 5 ===
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=== Level 7 ===
=== Level 7 ===
* <section begin=druid7 />[[Improved Wild Empathy|Improved Wild Empathy:]] <section end=druid7 /> Allows the druid to charm an animal (similar to the [[Charm monster]] spell) for 5 mins. It can be used 3 times / rest period with a 60 second cool down.
* <section begin=druid7 />[[Improved Wild Empathy|Improved Wild Empathy:]] <section end=druid7 /> Allows the druid to charm an animal (similar to the [[Charm Monster]] spell) for 5 mins. It can be used 3 times / rest period with a 60 second cool down.


=== Level 8 ===
=== Level 8 ===
* <section begin=druid8 />[[Wild Shape|Wild Shape (Winter Wolf or Dire Bear):]] <section end=druid8 /> Choose between [[Wild Shape#Winter Wolf|Winter Wolf]] and [[Wild Shape#Dire Bear|Dire Bear]] forms. The other form will be granted at level 11.
* <section begin=druid8 />[[Wild Shape|Wild Shape (Winter Wolf or Dire Bear):]] <section end=druid8 /> Choose between [[Wild Shape: Winter Wolf|Winter Wolf]] and [[Wild Shape: Dire Bear|Dire Bear]] forms. The other form will be granted at level 11.


=== Level 9 ===
=== Level 9 ===
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=== Level 13 ===
=== Level 13 ===
* <section begin=druid13 />[[Wild Shape|Wild Shape (Fire or Water Elemental):]] <section end=druid13 /> Druids now are granted their choice of either a [[Wild Shape#Fire Elemental|Fire Elemental]] shape or a [[Wild Shape#Water Elemental|Water Elemental]] shape. The other will be granted at level 17.
* <section begin=druid13 />[[Wild Shape|Wild Shape (Fire or Water Elemental):]] <section end=druid13 /> Druids now are granted their choice of either a [[Wild Shape: Fire Elemental|Fire Elemental]] shape or a [[Wild Shape: Water Elemental|Water Elemental]] shape. The other will be granted at level 17.
* <section begin=druid13 />[[Veil the Elements|Veil the Elements:]] <section end=druid13 /> Druids can suppress the visual look of the elemental shape they are current in.


=== Level 15 ===
=== Level 15 ===
* <section begin=druid15 />[[Timeless Body|Timeless Body:]] <section end=druid15 /> Your soul is balanced. No corrupt influences can possess your body after death - you are immune to the spawn effect of most undead.
* <section begin=druid15 />[[Timeless Body (Druid)|Timeless Body:]] <section end=druid15 /> Your soul is balanced. No corrupt influences can possess your body after death - you are immune to the spawn effect of most undead.


=== Level 17 ===
=== Level 17 ===
* <section begin=druid17 />[[Wild Shape|Wild Shape (Fire or Water Elemental):]] <section end=druid17 /> Druids now are granted the shape they did not pick at level 13.
* <section begin=druid17 />[[Wild Shape|Wild Shape (Fire or Water Elemental):]] <section end=druid17 /> Druids now are granted the shape they did not pick at level 13.

Latest revision as of 02:41, 3 February 2022

Level 1[edit]

  • Call Wolf Companion: Activate this ability to summon your wolf companion.
  • Revive Wolf Companion: Activate this ability revive your wolf companion three times per rest.
  • Spontaneous Casting You gain an additional spell preparation slot per spell level to cast Summon Nature's Ally spell of that level.
  • Druidic Oath: Druids are prohibited from wearing metal armour, using metal shields, and using rune arms. Doing so suppresses your Druidic abilities. Warforged Druids are forbidden from taking armour feats other than Composite Plating.
  • Goodberry: Transmutes natural matter around you into Goodberries. Goodberries are infused with primal magic, and provide a full meal's nourishment. If eaten in a tavern, they act as tavern food and drink, refilling your health and spell points. When cast, Goodberries appear in your inventory. The higher the caster level, the more nourishing the Goodberries are.
  • Wilderness Lore: Represents your knowledge of the wilderness. This feat is received once for every druid level.
  • Wild Empathy: Activate this ability to lower an animal's or beast's aggression, effectively mesmerizing them.
  • Magical Training: Magical training gives the user additional benefits for spell casting.

Level 2[edit]

Level 5[edit]

Level 7[edit]

Level 8[edit]

Level 9[edit]

  • Venom Immunity: You are immune to ability score damage from natural poisons. (This has no effect on magical or supernatural poisons.)

Level 11[edit]

Level 13[edit]

Level 15[edit]

  • Timeless Body: Your soul is balanced. No corrupt influences can possess your body after death - you are immune to the spawn effect of most undead.

Level 17[edit]