Difference between revisions of "Necromancy III: Halt Undead"

From DDO Compendium
 
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|parentenhancement=Archmage Specialization III
|parentenhancement=Archmage Specialization III
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|rank1benefit={{EnhancementSLA|Halt Undead|||6 Seconds|6 Spell Points|True|True}}
{{EnhancementSLA|Halt Undead|||6 Seconds|6 Spell Points|True|True}}
|rank2benefit=
|rank2benefit=
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Latest revision as of 01:29, 30 July 2024

Enhancement Halt Undead SLA Icon.png

Necromancy III: Halt Undead

Ranks: 1
Points (per rank): 1
Benefits:
Spell Halt Undead Icon.pngSpell-Like Ability:
Halt Undead
Metamagic: Embolden, Enlarge, Eschew Materials, Heighten, Quicken
Cooldown: 6 Seconds
Activation Cost: 6 Spell Points

Renders undead targets in range immobile for 6 seconds per caster level. A successful Will save negates this effect. Non-intelligent undead do not get a Will save.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Selection option for: Archmage Specialization III
Requirements
  • 10 Points spent
  • Necromancy II: Command Undead
  • Archmage Specialization II
  • Wizard 6