Difference between revisions of "Template:Weapon"
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MNDeveloper (talk | contribs) (Added Absolute Minimum Level Support) |
MNDeveloper (talk | contribs) |
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|sentientexcluded= | |sentientexcluded= | ||
|icon= | |icon= | ||
|image= | |||
|bug= | |bug= | ||
}} | }} | ||
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|parameter24name = icon | |parameter24name = icon | ||
|parameter24description = The image to use for the icon instead of the one by name | |parameter24description = The image to use for the icon instead of the one by name | ||
|parameter25name = bug | |parameter25name = image | ||
| | |parameter25description = Image file, use if the image doesn't change between heroic and epic types. Do not include extension. | ||
|parameter26name = bug | |||
|parameter26description = Contains any information about a bug related to the item. Use [[Template:Bug]] | |||
}} | }} | ||
</noinclude><includeonly> | </noinclude><includeonly> | ||
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<td class="item-image-side" style="vertical-align:top"> | <td class="item-image-side" style="vertical-align:top"> | ||
<table class="item-image-table background-color" > | <table class="item-image-table background-color" > | ||
{{#ifeq: {{lc:{{{type}}}}}|handwraps||<tr><td class="item-image">[[File:{{{name}}}.png|300px|]] | {{#ifeq: {{lc:{{{type}}}}}|handwraps||<tr><td class="item-image">[[File:{{#if: {{{image|}}}|{{{image}}}|{{{name}}}}}.png|300px|]]/td></tr>}} | ||
<tr> | <tr> | ||
<td class="extra-details">{{#if: {{{droplocation|}}} | '''Drop Location:''' | <td class="extra-details">{{#if: {{{droplocation|}}} | '''Drop Location:''' |
Revision as of 19:59, 5 October 2018
{{Template:Weapon |name = |type = |minlevel = |absoluteminlevel = |binding = |proficiency = |basedamagerating = |damage = |damagetype = |critprofile = |attackmod = |damagemod = |enchantments = |description = |droplocation = |material = |hardness = |durability = |update = |details = |upgradeable = |restriction = |sentientexcluded= |icon= |image= |bug= }}
Weapon[edit]
This template is used to render information about a weapon. Example of the Template in Use: Riftmaker.
Usage[edit]
Parameter Documentation | |
name | The name of the weapon. |
type | What type of weapon is it. |
minlevel | Enter the minimum level required for the item, or leave blank if there is none. |
absoluteminlevel | Enter the minimum level required for the item if something is removed, or leave blank if there is none. |
binding | How is this item bound - leave blank it is unbound. Possible Values:
|
proficiency | Enter the proficiency needed to wield this weapon Possible Values:
|
basedamagerating | Enter the base damage rating, as shown on the examine pane. |
damage | Enter the damage dice possible. Use Template:Dice to enter the information. |
damagetype | Enter the types of damage this weapons does. Use Template:DamageType to specify this. |
critprofile | Enter the critical profile, as shown on the examine pane. Use Template:ItemCritProfile to specify this. |
attackmod | Enter the base ability that modifies the attack roll on the weapon. Use Template:WeaponMod to specify this. |
damagemod | Enter the base ability that modifies the damage roll on the weapon. Use Template:WeaponMod to specify this. |
enchantments | These are a bulleted list of templates (each on its own line starting with an asterisk) found in Enchantment Templates. If the enchantment is a one just for this item, just enter the information directly. The enchantment that is added because of the material (i.e. Flametouched Iron) is automatically added. |
description | Enter the description that is on the examine window at the bottom. |
droplocation | This specifies information on where this drops. Use Template:DropLocation to specify it. IF there is more than one, put each on its own line starting with an asterisk. |
material | Enter what the item is made from (i.e. Leather, Glass, Gem, Flametouched Iron). |
hardness | Enter the hardness shown in the examine window. |
durability | Enter the maximum durability value shown in the examine window. |
update | Which update was this item added to the game in. |
details | Enter any details that a player may need to know about this (i.e. if not working correctly, etc). |
upgradeable | If this item is upgradeable, use Template:ItemUpgrade. If there is more than one (i.e. it is in the middle of a crafting chain), include multiple templates in a bulleted list. |
restriction | This is used when there is some kind of restriction. If it is a trait (Lawful, Good, etc), use Template:ItemRequiredTrait. If there is a race restriction, use Template:ItemRestrictedRace. |
sentientexcluded | This is for items that can't hold a sentient gem. Only needed on the few items that have minlevel > 20 but aren't allowed. |
icon | The image to use for the icon instead of the one by name |
image | Image file, use if the image doesn't change between heroic and epic types. Do not include extension. |
bug | Contains any information about a bug related to the item. Use Template:Bug |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.