Difference between revisions of "Blast Rod (SLA)"

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|link=Blast Rod (SLA)
|link=Blast Rod (SLA)
|description =  
|description =  
|benefitline={{EnhancementSLA|Blast Rod}}
|benefitline={{EnhancementSLA|Blast Rod|||||True|True}}
|rank1benefit= 12 Spell Points/18 second cooldown
|rank1benefit=
|rank2benefit= 8 Spell Points/12 second cooldown
|rank1activationcost=12 Spell Points
|rank3benefit= 6 Spell Points/6 second cooldown
|rank1cooldown=18 second cooldown
|rank2benefit=
|rank2activationcost=8 Spell Points
|rank2cooldown=12 second cooldown
|rank3benefit=
|rank3activationcost=6 Spell Points
|rank3cooldown=6 second cooldown
|tree1name=Arcanotechnician
|tree1name=Arcanotechnician
|tree1icon=Spell Blast Rod
|tree1icon=Spell Blast Rod
|tree1requirements={{EnhItemReq|Arcanotechnician|Blast Rod|20|
|tree1requirements={{EnhItemReq|Arcanotechnician|Blast Rod|20|
* Lightning Sphere
* Lightning Sphere
* Artificer Level 4}}
* Artificer 4}}
}}
}}

Latest revision as of 19:49, 13 December 2021

Spell Blast Rod Icon.png

Blast Rod

Ranks: 3
Points (per rank): 1
Benefits:

Spell Blast Rod Icon.pngSpell-Like Ability:
Blast Rod
Metamagic: Empower, Maximize, Quicken, Eschew Materials, Heighten, Intensify, Embolden

A blast of electricity bursts from your outstretched hand, dealing 4 to 9 electrical damage per caster level (up to a max of 40 to 90 damage at caster level 10) to targets in its path. A successful Reflex save reduces the damage by half.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Rank 1:
  • Activation Cost: 12 Spell Points
  • Cooldown: 18 second cooldown
Rank 2:
  • Activation Cost: 8 Spell Points
  • Cooldown: 12 second cooldown
Rank 3:
  • Activation Cost: 6 Spell Points
  • Cooldown: 6 second cooldown
Requirements
Spell Blast Rod Icon.png

Arcanotechnician - Blast Rod

  • 20 Points spent in Tree
  • Lightning Sphere
  • Artificer 4