Rahl's Might (Upgraded)

From DDO Compendium

Chieftain's Spear Icon.png

Rahl's Might
Quarterstaff
Simple Weapon Proficiency

Minimum Level: 18
Bound to Character on Acquire
Base DamageGreyQuestion.png: 22.00
Damage: 2.60[1d11]+5
Damage Types: Slash, Pierce, Bludgeon, Lawful, Magic
Critical Roll: 19 - 20 / x3
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Strength +5: Passive: +5 Enhancement bonus to Strength.
  • Improved Destruction: On hit: Your target gains a stack of Armor Destruction. (-1 Penalty to Armor Class, -1% of its Fortification. 20 Second duration. Stacks up to 15 times.) This effect may trigger once every second.
  • Deception: This weapon is hard to focus upon and this provides a +3 enhancement bonus to Bluff checks. In addition, Deception weapons have a small chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time.
  • One Of:
    • Axiomatic:  This weapon is righteous and wielded by those who stand against chaos, dealing an addition 2d6 law damage on each hit. This effect makes the weapon lawfully aligned.
    • Bleeding: This weapon is cruelly sharp and will do an additional 1d8 damage to targets that are vulnerable to bleeding.
    • Force: This weapon is sheathed in Force. The weapon deals an additional 1d6 Force damage each hit.
    • Impact: Passive: The base critical threat range is doubled. This does not stack with the Improved Critical Feat. Vorpal strikes by this weapon also bypass all Fortification.
    • Electricity: This weapon is sheathed in Electricity. The weapon deals an additional 1d6 Electricity damage each hit.
  • One Of:
    • Axomatic Burst: An axomatic weapon is lawfully aligned and infused with the power of law. It make the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals and extra 2d6 points of damage against all of chaotic alignment and an extra 3d6 on a critical hit for weapons with a x2 critical multiplier, 4d6 for a x3 multiplier and 5d6 for a x4 multipliers. Chaotic characters wielding this weapon will suffer a negative level.
    • Puncturing: Critical hits by this weapon deal an extra 1d6 points of Constitution damage from blood loss.
    • Force Burst: This weapon is sheathed in Force. The weapon deals an additional 1d6 Force damage each hit. In addition, critical hits deal an additional 1d10 Force damage for weapons with a x2 critical multiplier, 2d10 for a x3 critical multiplier and 3d10 for a x4 multiplier.
    • Maiming: This weapon has a twisted haft or grip and spikes along its blade, head or point. Whenever you score a critical hit with this weapon, it deals an amount extra untyped damage depending on its critical multiplier: x2 - 1d6. x3 - 2d6. x4 - 3d6.
    • Shocking Burst: This weapon is sheathed in Electricity. The weapon deals an additional 1d6 Electricity damage each hit. In addition, critical hits deal an additional 1d10 Electricity damage for weapons with a x2 critical multiplier, 2d10 for a x3 critical multiplier and 3d10 for a x4 multiplier.

Material: This item is made out of: Wood
Hardness: 15 Durability: 180

This versatile Monk weapon was the favored implement of a hill giant follower of the Path of Inevitable Dominion. Rahl's students created many of these bladed staves, altering their enchantments to suit their desires.
Base Value: 20,005 Platinum 4 lbs
Rahl's Might.png
Where To Find: Only available via crafting
Upgraded From: