Mutineer's Blade

From DDO Compendium

Mutineer's Blade Icon.png

Mutineer's Blade
Rapier

Accepts Sentience
Martial Weapon Proficiency

Minimum Level: 24
Bound to Account on Acquire
Base DamageGreyQuestion.png: 24.38
Damage: 3.80[1d6]+7
Damage Types: Pierce, Magic
Critical Roll: 16 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +7 Enhancement Bonus: Weapons and Shields: +7 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class.
  • Dexterity +8: Passive: +8 Enhancement bonus to Dexterity.
  • Ghostbane VIII: On Hit: 8d6 Bane Damage vs. Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Brilliance: This weapon is sheathed in Light. The weapon deals an additional 1d6 Light damage each hit. In addition, critical hits deal an additional 1d10 Light damage for weapons with a x2 critical multiplier, 2d10 for a x3 critical multiplier and 3d10 for a x4 multiplier.
  • Coruscating 2: This effect causes the edges of this weapon to coruscate, dealing 2d6 Light damage on each hit.
  • Improved Disruption: On Hit: 4d6 Bane damage to Undead
    On Vorpal Hit: If an undead struck by this weapon his fewer than 1500 Hit Points it is instantly slain, If the undead has above 1500 Hit Points, it takes 150 damage.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Steel
Hardness: 25 Durability: 275

Throwing the captain overboard was the easy part. It was fending off her ghost, month after month, that harried the mutinous crew.
Base Value: 9,602 Platinum 2 lbs
Mutineer's Blade.png
Where To Find: