Epic Ethereal Club

From DDO Compendium

Club 2 Icon.png

Epic Ethereal Club

Accepts Sentience
Simple Weapon Proficiency

Minimum Level: 20
Bound to Account on Acquire
Base DamageGreyQuestion.png: 17.33
Damage: 3[1d6]+6
Damage Types: Bludgeon, Adamantine, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

  • +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class.
  • Impactful 4: This effect causes the edges of this weapon to ripple with force, dealing 4d6 force damage on each hit.
  • Ghostbane 4: This weapon is attuned specifically to hunt ethereal monsters, dealing an additional 4d10 bane damage vs. Undead monsters.

    Passive: The Weapon has Ghost Touch and bypasses ethereal monster's 50% chance to evade bane damage.
  • Weaken Undead: Undead creatures struck by this weapon find themselves more vulnerable. Each time this weapon deals damage to an undead creature, the target loses 20% of its fortification for the next 20 seconds. This effect does not stack with itself.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to he quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Red Augment Slot: Empty

Material: This item is made out of: Adamantine
Hardness: 40 Durability: 250

A subtle mist surrounds this weapon. It is likely quite useful against certain Undead foes that other weapons have a hard time connecting with.
Base Value: 8,300 Platinum1 Copper 3 lbs
Ethereal Club.png
Where To Find: Morten Edgewright: Purchase for Ethereal Ingot Icon.png 1x Epic Ethereal Ingot
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